Sasza22 Posted August 6, 2018 Share Posted August 6, 2018 Critters should overcrowd based on their navigation rather than room size imo. Now you can put almost infinite land walking critters on s few tiles in the air as long as the room is big enough. Hatches and slicksters should have room to walk (something like 3 tiles per critter). Flying critters wouldn`t count tiles they cannot access but opening the doors of the stable would make them cosider the space outside it. Link to comment https://forums.kleientertainment.com/forums/topic/94363-critter-overcrowding-logic/ Share on other sites More sharing options...
he77789 Posted August 17, 2018 Share Posted August 17, 2018 Thats it. You are right. Eliminate the Waterlock-based shine bug solar farms. Let them use critter lures instead. Link to comment https://forums.kleientertainment.com/forums/topic/94363-critter-overcrowding-logic/#findComment-1075348 Share on other sites More sharing options...
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