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Care being interrupted


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I am not sure if it's intended, but it's very annoying to me. I am new to the game so maybe it's less of a problem than I'm making it, but it's not helping me for sure. Duplicants that become sick with slimelung often get out of beds to breathe in or sneeze. If they are being cared for, it interrupts the action and causes the doctor dupe to go do other activities. This means that treating sick duplicants takes many more times longer than it should, if you factor in the doctor constantly running to do other errands. I am aware that a somewhat working fix is to forbid the doctor from doing any other activities, but I'd be happy if this were addressed in an update sometime.

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https://forums.kleientertainment.com/forums/topic/93723-care-being-interrupted/
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Agreed.

It is indeed very annoying. At the very least even if the 'catching breath animation' has to interupt hte treatement animation (I mean that i can liv with, t is had to proid medcal treatement to somone busy gasping for air...), at the very least the caring duplicant should by themseles stay near the bed in place and NOT go on to the next task.

Due to the mentioned problems I changed my play style to:

- Setting every new dupe to the maximum "Care" priority. I have set that as default in the "Errand Priorities" as default, which means every new spawned dupe has max "Care" priority.

Hope this helps :) If its no working solution for you, please let the community know. I play with 100 dupes and 6 medic beds, works good for me.

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