Refueling of Ancient Items


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I know this has been discussed a bit on here, but I wanted to get people's current opinions. In singleplayer, I always end up respawning the Ancient Guardian every fall and killing him so that ruins loot is renewable. Personally, I just wish ruins staves and amulets should ALL be refuelable with nightmare fuel. However, they should not all get back the ~40% durability that magilum gets. Construction staves/amulets should get 1% from a single nightmare fuel, and you can only use them when they are a multiple of 20%. Lazy Forager/Explorer should get 1-5% per nightmare fuel. Star Caller's staff should get 1-5% per nightmare fuel. Lastly, all of them should be able to have 0% and still be refueled.

I really just want to be able to use ruins gear in a single world because I get sentimental with my worlds and don't want to have to go to the next world to get more stuff.

What do all you think about my ideas?

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On 10. 7. 2018 at 1:26 AM, TimothyCarter said:

I know this has been discussed a bit on here, but I wanted to get people's current opinions. In singleplayer, I always end up respawning the Ancient Guardian every fall and killing him so that ruins loot is renewable. Personally, I just wish ruins staves and amulets should ALL be refuelable with nightmare fuel. However, they should not all get back the ~40% durability that magilum gets. Construction staves/amulets should get 1% from a single nightmare fuel, and you can only use them when they are a multiple of 20%. Lazy Forager/Explorer should get 1-5% per nightmare fuel. Star Caller's staff should get 1-5% per nightmare fuel. Lastly, all of them should be able to have 0% and still be refueled.

I really just want to be able to use ruins gear in a single world because I get sentimental with my worlds and don't want to have to go to the next world to get more stuff.

What do all you think about my ideas?

Everything ( except some fishes in sw ) is renewable (if you care and dont run and destroy everything ) with all dlcs so you don't have to regenerate worlds...

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