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Winter's Feast on, can't build festive Tree in caves (?!)


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On a personal server I've chosen the Winter's Feast event to be on. All nice and dandy, expecting to build a wonderful thematic base in caves, yeey Winter event! Right? Well actually no, because apparently I cannot build Winter's Feast Tree in caves. I didn't knew that since, from what I remember from last winter when said event was slated (actually re-vamped, anyway), one could actually do so - or maybe I am mistaken?! (I do remember a Cave-only dedicated server where I definitely had the option in menu, yet maybe there was some tinkering with settings as it was a solely-cave server..)

My question: is it intentional to not be able to build Winter's Feast Tree in caves (aka missing the tab in appropriate menu)?! Or a bug within Winter's Feast event from server options view-point? (If that's the case please a moderator move this topic in bugs section if you may, thanks!)

Is confusing as one already has ability/option to build Friendly Scarecrow in caves where it doesn't actually bare any practical purpose, but Winter's Feast Trees would make for wonderful, atmospheric decorations down there.

If an event is disabled on a server shard, you can enable it via console using these two commands.

ApplySpecialEvent("winters_feast")

TheWorld.topology.overrides.specialevent = "winters_feast"

The first enables the event, and the second overrides the world settings so your world stays with the event active.

Here are the other event tags.

"none"
"hallowed_nights"
"winters_feast"
"year_of_the_gobbler"
"year_of_the_varg"


 

Alternatively, you can give yourself the blueprint for the planter.

c_give("winter_treestand_blueprint")

 

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