EuedeAdodooedoe Posted June 7, 2018 Share Posted June 7, 2018 I don't like the way you approach the boss, but not only because it renders it a non-danger in relation to survival, but also because its set piece feels off. A few things I think it could do better with, if devs ever get back to Toadstool: 1) Have the boss hidden in a purple mushroom biome. Would act as a surprise boss to anyone who fights it. 2) Change the dynamic of the boss fight for it to be more of a challenge than a health sponge. Some more attacks: 3) Biting attack 4) Tongue attack, which could grab an entire armor off the player and either significantly damage it if it has a high durability or destroy it completely. May be same for any clothing items you might be wearing instead? In the act of your character doesn't have anything equipped, he could munch you up in one byte may be? 5) Spore clouds could may be act as something that would make you go to sleep if you don't avoid it so well? 6) Some attacks, like the ground pound, or being hit by a boomshroom could make the player fall over? 7) Some sort of sprouting mechanic perhaps for the spawned mushtrees instead of a 8) Something to do with poison or spreading of disease in some way (for mysery toadstool may be)? Miscellaneous: 10) May be something to do with hunger draining, or particularly for the mysery toadstool for variation and difficulty? This could make it more severe as spore clouds rot stuff they surround. I just think that since the game is about surviving and not starving, involving this in boss fights 11) Some way to involve you trying to run away from the Toad, but it not letting you escape, or it being really hard to get away too? As a bonus, it's not exactly related to this, but it would be cool if stalagmites could fall down in caves during earthquakes deeper into the caves in certain areas of respective kinds in areas they are typically resided in. Fossil fragments can be destroyed and taken by a player, so they are limited in amount, which means an entire boss fight can become inaccessible to players (Fuel Weaver), so it's quite important that these are renewable in some way. With better attacks, the health of the boss could even be x5 less really. Health sponging really isn't that engaging. Link to comment https://forums.kleientertainment.com/forums/topic/91502-does-toadstool-feel-weirdly-unfinished-to-anyone-also-a-fossil-related-issue/ Share on other sites More sharing options...
Sinister_Fang Posted June 7, 2018 Share Posted June 7, 2018 4) This would cause people to avoid toadstool even more. Being completely stripped of armor doesn't work well in a game where just about anything can kill you in 2-3 hits without it. Link to comment https://forums.kleientertainment.com/forums/topic/91502-does-toadstool-feel-weirdly-unfinished-to-anyone-also-a-fossil-related-issue/#findComment-1042876 Share on other sites More sharing options...
EuedeAdodooedoe Posted June 8, 2018 Author Share Posted June 8, 2018 6 hours ago, Sinister_Fang said: 4) This would cause people to avoid toadstool even more. Being completely stripped of armor doesn't work well in a game where just about anything can kill you in 2-3 hits without it. If the armor is low durab (e.g. below 50% for something like a football helmet), but if not, just a bunch of durab gets taken away. It would be like him taking away more armor without taking away health, which is really bad how exactly? Most people have a lot of armor prepared anyway. You could probably avoid the attack in some way, plus all the life giving amulets... hey, we don't have a boss that requires you to resurrect at all or take use of resurrection items, that would be cool honestly. May be you should really consider insta-deaths for things of challenge, considering how easy it is to resurrect yourself anyway in DST? Link to comment https://forums.kleientertainment.com/forums/topic/91502-does-toadstool-feel-weirdly-unfinished-to-anyone-also-a-fossil-related-issue/#findComment-1043047 Share on other sites More sharing options...
Sinister_Fang Posted June 8, 2018 Share Posted June 8, 2018 So your version of challenge involves using more resources? Armor durability already lost 1/3 of it's original value in DST (and this is a big gripe I have with DST to this very day). Toadstool would just become a huge resource sink that's not even worth it. He's barely worth fighting now as is. Link to comment https://forums.kleientertainment.com/forums/topic/91502-does-toadstool-feel-weirdly-unfinished-to-anyone-also-a-fossil-related-issue/#findComment-1043192 Share on other sites More sharing options...
EuedeAdodooedoe Posted June 18, 2018 Author Share Posted June 18, 2018 On 08/06/2018 at 4:15 AM, Sinister_Fang said: So your version of challenge involves using more resources? Armor durability already lost 1/3 of it's original value in DST (and this is a big gripe I have with DST to this very day). Toadstool would just become a huge resource sink that's not even worth it. He's barely worth fighting now as is. You can beat toadstool without losing ANY armor. Most of the attacks are very easy to dodge, even when it comes to his stomp attacks. I end up losing like 1 or 2 helmets AT BEST if I don't have a bone armor on. So no, it wouldn't become a huge resource sink. It's already a huge resource sink when it comes to weather pains if you don't have a woodie to help you, but none seems to be complaining about that. Link to comment https://forums.kleientertainment.com/forums/topic/91502-does-toadstool-feel-weirdly-unfinished-to-anyone-also-a-fossil-related-issue/#findComment-1052026 Share on other sites More sharing options...
Sinister_Fang Posted June 18, 2018 Share Posted June 18, 2018 I'm a bit confused now. We were discussing an attack that could destroy armor and instakill without armor... and now we're talking about the normal fight... (Also, weather pains are unnecessary. I've beaten toadstool in a team of 2 using normal chopping speed) Link to comment https://forums.kleientertainment.com/forums/topic/91502-does-toadstool-feel-weirdly-unfinished-to-anyone-also-a-fossil-related-issue/#findComment-1052140 Share on other sites More sharing options...
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