Neotuck Posted May 15, 2018 Share Posted May 15, 2018 This is the starter base design I use in most of my maps First I build 3 more tiles to the right of the tiles under the printing pod, skip a tile, then build 2 virtical tiles, some ladders, skip another tile and 2 more vertical tiles. Then I build 3 more sets of 4 tiles each with a single tile of space between each one. This will be the first room for the dupe's bathroom about 16 tiles wide Then I start building up adding 2 more rooms that are 16 tiles wide (3 sets of 4 tiles separated by 1 tile spaces). I leave a 2 tile gap between the floors for storage. The room in the upper middle will be used as barracks while the room in the upper right will be for power generation. With power I can place a research station near the printing pod After some cycles doing research I can fill all the empty spaces between tiles with airflow tiles and pneumatic doors turning all the big rooms into 16 x 4 (64 tile room size) Also I can fit a super computer, job board, microbe musher, and algae deoxydizer around the printing pod. Keep expanding the rooms to the right to place planter boxes for mealwood and another room below the bathroom to deal with waste water (note the waste water room is 16 X 7 with mesh tiles in the middle) Continue building more rooms to make the base more symmetrical. I have built 2 greenhouse for growing bristle blossoms (16 X 4) and built small rooms above them for cooking and mess halls (16 X 2) the floors between them are all airflow tiles to allow light for the farms to pass though. I also have lights under the bathroom for algae terrariums as this is where CO2 will start to build up in the base. Once the greenhouses are build I no longer need the planter boxes of meal wood so I remove them and turn the room into a med bay. Also once the kitchen is done with the electric grill I remove the microbe musher and place a second deoxydizer. Also I remove the ration box and place a massage table turning the center room into a rec room. After I explore most of the map and I have built large power plants, oxygen plants, as well as finding good water sources and I have access to refined metals and plastics I start remaking the barracks to include comfy beds (three per room) with space between them for flower pots and sculptures. NOTE: there is enough room around the comfy beds to allow snoring dupes to sleep next to other dupes without waking them I change out all outhouses and wash basins with lavatories and sinks. There should be plenty of room for building pipes for liquids and air This is pretty mush a template for how I plan to build my base, results may very depending on what I find on my map. What do you guys think? Feel free to share your designs on starter bases Link to comment https://forums.kleientertainment.com/forums/topic/90824-my-starter-base-design/ Share on other sites More sharing options...
MidnightSteam Posted May 15, 2018 Share Posted May 15, 2018 Haha nice Bristle blossom design. I never thought about light going through tiles. Bathroom to the right, always to the right. Link to comment https://forums.kleientertainment.com/forums/topic/90824-my-starter-base-design/#findComment-1035442 Share on other sites More sharing options...
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