. . . Posted May 11, 2018 Share Posted May 11, 2018 Hello, I was wondering if there's a code to make caves world get an earthquake, thanks for any help and your time ! Link to comment Share on other sites More sharing options...
IronHunter Posted May 11, 2018 Share Posted May 11, 2018 (edited) I know explosives component, pushes an event to the world. Check the onburnt function code. I currently don't have access to the files to double check. Edit: From the quaker component you can pushevents to the world to force a quake world:PushEvent("ms_forcequake") Edited May 11, 2018 by IronHunter Link to comment Share on other sites More sharing options...
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