Jump to content

Specific Health/Hunger/Sanity values


Recommended Posts

TUNING is just a table of values. Field TUNING.SANITY_MED contains value 15.

For exapmle:

inst.components.edible.sanityvalue = TUNING.SANITY_MED

Equals to

inst.components.edible.sanityvalue = 15

So, you food should be setted like this:

    inst.components.edible.healthvalue = 23
    inst.components.edible.hungervalue = 64
    inst.components.edible.sanityvalue = 2

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
  • Create New...