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Help me check my Math?


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I had an Oil fissure in my current game (running 260388) and I wanted to see what the average output per second was. Here are the details:

Output: 394.4 g/s

Eruption: 600s every 600s

Active: 0.3 cycles every 0.7 cycles. 

I thought the average rate would be 394.4 x (0.3/0.7) = 169.02 g/s. Waited for about 7 cycles thinking I'd be getting about 169.02 x 7 x 600 = 709.89 kg oil or somewhere close to that. what I got was a total of 1315 kg oil (173.5+ 226+ 174+ 179+ 225+ 164+ 174). which is almost double the amount i expected. Am I doing something obvious, wrong? 

I'd also be very interested in knowing any other ways to calculate the average outputs. 

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Since the eruption cycle of oil leak is even longer than the active cycle, I guess the eruption time might be determined by some other rules.

I think the best way to deduce the rules is observing the length of eruption time and non-eruption time.

2 hours ago, R9MX4 said:

Since the eruption cycle of oil leak is even longer than the active cycle, I guess the eruption time might be determined by some other rules.

I think the best way to deduce the rules is observing the length of eruption time and non-eruption time.

quite possibly, honestly didn't even think about it. but makes sense. 

I checked a couple other oil leaks in different maps and there were no expected results. Guess it has to be done the hard way. 

Loved your gold factory btw :)

 

I did a roughly test just now. I created a oil leak with specific parameters

Quote

Eruption: 60s every 60s

Active: 24s every 48s

The only thing I can conclude is the length of break between every two eruptions is 24 seconds, matching the showing length. But the length of eruption seems randomly.

If anyone would like to do a more accurate time record, here is my save file.

oil leak fissure.sav

 

11 hours ago, catsRjerks said:

Loved your gold factory btw :)

Thank you. :D 

Though I really hope devs could fix these old bugs one day, but it seems they are always fight with new bugs.

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