Lutzkhie Posted March 9, 2018 Share Posted March 9, 2018 i noticed something different the former geysers are now furmarole, and will always be the same if you share your seed, but they added other stuff, "burried furmaroles" now this buried ones are randomly generated, if your create a new game with the same seed, you get different set of buried furmaroles Link to comment https://forums.kleientertainment.com/forums/topic/88464-random-seed-generation/ Share on other sites More sharing options...
ciasteq Posted March 9, 2018 Share Posted March 9, 2018 It gets even better... If you reload original save, you'll get different buried furmaroles. I've managed to roll three iron volcanoes and one Big Magma in single world. You don't have to recreate world every time. I also have save with all three metal volcanoes and PH2O etc. I wonder if I can power steam turbines with this output? Magma volc seems to "charge" pretty long time tbh... Link to comment https://forums.kleientertainment.com/forums/topic/88464-random-seed-generation/#findComment-1012767 Share on other sites More sharing options...
Lutzkhie Posted March 9, 2018 Author Share Posted March 9, 2018 yeah i noticed that too, so furmaroles will keep changing until your dupe finally found oneĀ after a few minutes will be seeing a new update fix: furmaroles changing when loading save game im calling this an exploit now Link to comment https://forums.kleientertainment.com/forums/topic/88464-random-seed-generation/#findComment-1012771 Share on other sites More sharing options...
ciasteq Posted March 9, 2018 Share Posted March 9, 2018 Not sure if they need to "find it". They keep changing when you load 1st save file of that world, but once u make your first custom save and load from there they stay the same. It looks like type of these buried are generated once the Dupes spawn for the first time. It's a bit sketchy method tbh, but i guess with some luck and time someone could potentially roll perfect combo for his ultimate colony Link to comment https://forums.kleientertainment.com/forums/topic/88464-random-seed-generation/#findComment-1012775 Share on other sites More sharing options...
Supraluminal Posted March 9, 2018 Share Posted March 9, 2018 This kind of defeats the purpose of exposing the random seed to players for sharing. Geyser types should be strictly determined by the seed, IMO. Link to comment https://forums.kleientertainment.com/forums/topic/88464-random-seed-generation/#findComment-1012788 Share on other sites More sharing options...
Hanro50 Posted March 9, 2018 Share Posted March 9, 2018 8 hours ago, Supraluminal said: This kind of defeats the purpose of exposing the random seed to players for sharing. Geyser types should be strictly determined by the seed, IMO. Yea...no This could harm compatibility with custom worldgen mods. Link to comment https://forums.kleientertainment.com/forums/topic/88464-random-seed-generation/#findComment-1012929 Share on other sites More sharing options...
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