Hero Complex Posted February 23, 2018 Share Posted February 23, 2018 (edited) https://pastebin.com/UBELZPMR thats the crash log I was sent. I’ve never seen this crash with the bow before, but it happens to other weapons. Seems like the health extended mod may have triggered it to happen to the bow in this case, but even without that mod, it still happens to blowdarts and boomerangs. In this game mode, items are given after a certain amount of time, for some reason, it would always crash the game with the same assertion error after players used up their second stack. In the case shown in the pastebin, I guess it happened to the arrows too, which I’ve actually never encountered, but it’s clear this issue is widespread, and I have no idea why it’s happening. Anyone have any ideas of how to fix this? Edited February 23, 2018 by Hero Complex Link to comment Share on other sites More sharing options...
Aquaterion Posted February 23, 2018 Share Posted February 23, 2018 your entity isn't valid anymore, maybe wheverever you're doing get position, check if the inst is valid first to avoid the crash? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now