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Job promotion, early-game gayser water usage and planning mid-term cooling solution


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Brave New world EP 3
Starting a new colony in the occupational upgrade.
In this video I explain a bit about mid term goals and a viable mid-term cooling solution for an inexperienced player using a thermo-nullifier.
I also talk a bit about jobs and what to be careful with when promoting duplicants early on + more.

 

4 hours ago, Roboson said:

Geyser =/= gayser. 

I seem to misspell something in every video I make. I should check spelling... thx for the remark, I ll'change it

4 hours ago, Lutzkhie said:

what is your preferred number of dupes?

Hi. Not sure now with the new update. But previously I usually stop at 8-10 simply because It is enough to build whatever I like at somewhat okej speed. I also don't like having a bunch of duplicants going idle since they sometimes go idle in the most stupid places (middle of a germ infested tunnel area or other bad places)

That is actually, when thinking about it, a building I d really would like as an addition in ONI. An Idle area where the duplicants go when Idle

4 hours ago, Lutzkhie said:

looks like were the same then, i usually stop at 5, until i got decent supply of food and established my oxydizer only then i go for 8 to 10dupes, i like to play it slow 

For how many cycles you stick for that number though? 150+?

10 hours ago, Ketmol said:

I seem to misspell something in every video I make. I should check spelling... thx for the remark, I ll'change it

I actually had a good laugh trying to figure out what actually comes out of a gayser XD. 

Anyhow, nice video all around. 

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