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Ai overhaul


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To be honest Zarquan does have a point, if you go and dig out a tile supporting sand up and dont clean that up its your fault not the dupes. 

And changing the AI so that Dupe A doesnt dig the tile Dupe B will need later to walk away causing him to be stuck is too difficult to predict since dupes dig at different speed, are at different distances etc. You then get a warning they cannot reach food (Thats your first warning), And one that they cannot reach a bed (Assuming that dupe B has one, thats your second warning), and then at 50% oxygen or so you get another warning in red that they are suffocating (Thats your final warning) if your ignoring them then its kinda your own fault. 

Food I would agree with, you would assume the guy who is starving to death would be the first to eat.... not the case.

Toilets are a similar boat, and as the game ticks take longer they just wet themselves. But the devs have been working on it and I have yet to see the wetting themselves at high cycles .

Dupes entombing other dupes with buildings.... now this is stupid AI

 

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