_SSB_ Posted February 10, 2018 Share Posted February 10, 2018 (edited) I'm currently trying to make a character mod called 'Wendigo' I have managed to use the template fine after I renamed all the files ect, but when I edited the images to be my own using paint.net and changed the speech I get an error saying: An error occurred while starting the game. Check your log for details. What is the issue? Heres the part that may be the error: https://imgur.com/a/fLr8Q Heres my log: [00:00:00]: System Memory: Memory Load: 41% Available Physical Memory: 4734m/8136m Available Page File: 7423m/11592m Available Virtual Memory: 3921m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 30m Working Set Size: 30m Quota Peak Page Pool Usage: 254k Quota Page Pool Usage: 252k Quota Peak Non Paged Pool Usage:18k Quota Non Paged Pool Usage: 18k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 254751 [00:00:00]: Current time: Sat Feb 10 11:11:55 2018 [00:00:00]: Don't Starve Together: 254751 WIN32_STEAM [00:00:00]: Build Date: 2751 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:01]: Steam AppBuildID: 2513805 [00:00:01]: ....Done [00:00:01]: Fixing DPI [00:00:01]: ...Done [00:00:01]: THREAD - started 'GAClient' (9628) [00:00:01]: CurlRequestManager::ClientThread::Main() [00:00:01]: Mounting file system databundles/shaders.zip successful. [00:00:01]: Mounting file system databundles/fonts.zip successful. [00:00:01]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:01]: Mounting file system databundles/bigportraits.zip successful. [00:00:01]: Mounting file system databundles/images.zip successful. [00:00:01]: Mounting file system databundles/scripts.zip successful. [00:00:13]: ProfileIndex:4.41 [00:00:13]: [Connect] PendingConnection::Reset(true) [00:00:13]: Network tick rate: U=15(2), D=0 [00:00:13]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:13]: WindowsFirewall - Application already authorized [00:00:13]: THREAD - started 'StreamInput' (10236) [00:00:13]: loaded ping_cache [00:00:13]: Offline user ID: OU_76561198100328203 [00:00:13]: SteamID: 76561198100328203 [00:00:13]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.16299 architecture 64-bit platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name AMD A8-6600K APU with Radeon(tm) HD Graphics manufacturer AuthenticAMD clockSpeed 3900 RAM megsOfRam 8192 GPU name NVIDIA GeForce GTX 1050 Ti driverDate 20171027000000.000000-000 megsOfRam 4095 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 colors driverVersion 23.21.13.8813 [00:00:13]: cGame::InitializeOnMainThread [00:00:13]: WindowManager::Initialize [00:00:13]: CreateWindow: Requesting 1920,1017 - 5/6/5 - -1/-1/-1 - 0 [00:00:14]: CreateEGLContext: 12 configs found [00:00:14]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:14]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:14]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:14]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:14]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:14]: 5: 5/5/5 - 0/16/ 0 - 0 [00:00:14]: 6: 5/5/5 - 0/24/ 0 - 0 [00:00:14]: 7: 5/5/5 - 0/24/ 8 - 0 [00:00:14]: 8: 8/8/8 - 8/ 0/ 0 - 0 [00:00:14]: 9: 8/8/8 - 8/16/ 0 - 0 [00:00:14]: 10: 8/8/8 - 8/24/ 0 - 0 [00:00:14]: 11: 8/8/8 - 8/24/ 8 - 0 [00:00:14]: RestoreWindowPosition [00:00:14]: Saved Client Pos (0 x 23) [00:00:14]: Adjusted Window Pos (-8 x -8) [00:00:14]: EnsureWindowOnScreen [00:00:14]: All good. [00:00:14]: GLInfo [00:00:14]: ~~~~~~ [00:00:14]: GL_VENDOR: Google Inc. [00:00:14]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 1050 Ti) [00:00:14]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:14]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:14]: THREAD - started 'WindowsInputManager' (9136) [00:00:14]: OpenGL extensions (19, 19): [00:00:14]: GL_ANGLE_depth_texture [00:00:14]: GL_ANGLE_framebuffer_blit [00:00:14]: GL_ANGLE_framebuffer_multisample [00:00:14]: GL_ANGLE_instanced_arrays [00:00:14]: GL_ANGLE_pack_reverse_row_order [00:00:14]: GL_ANGLE_texture_compression_dxt3 [00:00:14]: GL_ANGLE_texture_compression_dxt5 [00:00:14]: GL_ANGLE_texture_usage [00:00:14]: GL_ANGLE_translated_shader_source [00:00:14]: GL_EXT_read_format_bgra [00:00:14]: GL_EXT_robustness [00:00:14]: GL_EXT_texture_compression_dxt1 [00:00:14]: GL_EXT_texture_format_BGRA8888 [00:00:14]: GL_EXT_texture_storage [00:00:14]: GL_OES_get_program_binary [00:00:14]: GL_OES_packed_depth_stencil [00:00:14]: GL_OES_rgb8_rgba8 [00:00:14]: GL_OES_standard_derivatives [00:00:14]: GL_OES_texture_npot [00:00:14]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:14]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:14]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:14]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:14]: GL_MAX_VARYING_VECTORS = 10 [00:00:14]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:14]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:14]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:14]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:14]: 4 compressed texture formats [00:00:14]: texture format 0x83f0 [00:00:14]: texture format 0x83f1 [00:00:14]: texture format 0x83f2 [00:00:14]: texture format 0x83f3 [00:00:14]: Renderer initialize: Okay [00:00:14]: AnimManager initialize: Okay [00:00:14]: Buffers initialize: Okay [00:00:15]: cDontStarveGame::DoGameSpecificInitialize() [00:00:15]: GameSpecific initialize: Okay [00:00:15]: cGame::StartPlaying [00:00:15]: LOADING LUA [00:00:15]: DoLuaFile scripts/main.lua [00:00:15]: DoLuaFile loading buffer scripts/main.lua [00:00:15]: taskgrouplist: default Together [00:00:15]: taskgrouplist: classic Classic [00:00:15]: taskgrouplist: cave_default Underground [00:00:15]: taskgrouplist: lavaarena_taskset The Forge [00:00:15]: running main.lua [00:00:15]: loaded modindex [00:00:15]: ModIndex:GetModsToLoad inserting moddir, wendigo [00:00:15]: ModIndex: Detected bad load, disabling all mods. [00:00:17]: LOADING LUA SUCCESS [00:00:17]: PlayerDeaths loaded morgue 541 [00:00:17]: PlayerHistory loaded player_history 208 [00:00:17]: bloom_enabled false [00:00:17]: OnLoad slot 5 : World options was nil! Populating with default. [00:00:17]: loaded saveindex [00:00:17]: OnFilesLoaded() [00:00:17]: OnUpdatePurchaseStateComplete [00:00:19]: Load FE [00:00:19]: Load FE: done [00:00:19]: THREAD - started 'FilesExistAsyncThread' (12892) [00:00:19]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:19]: FilesExistAsyncThread started (14083 files)... [00:00:19]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:19]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:19]: ModIndex: Load sequence finished successfully. [00:00:19]: Reset() returning [00:00:21]: ... FilesExistAsyncThread complete [00:00:24]: [Steam] Auth Session Ticket requested... [00:00:24]: [Steam] Got Auth Session Ticket [00:00:25]: [200] Account Communication Success (3) [00:00:25]: Logging in as KU_wGhoN7tr [00:00:26]: saved APP:Klei//DoNotStarveTogether/client_save/pricing_cache [00:00:26]: loaded inventory_cache [00:00:27]: loaded inventory_cache [00:00:27]: SimLuaProxy::QueryServer() [00:00:29]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20} [00:00:33]: Frontend-Unloading mod 'all'. [00:00:35]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20} [00:00:35]: Frontend-Unloading mod 'all'. [00:00:35]: FrontendLoadMod wendigo [00:00:35]: Could not load mod_config_data/modconfiguration_wendigo [00:00:35]: Fontend-Loading mod: wendigo (Wendigo) Version:1.0.0 [00:00:35]: Mod: wendigo (Wendigo) Loading modworldgenmain.lua [00:00:35]: Mod: wendigo (Wendigo) Mod had no modworldgenmain.lua. Skipping. [00:00:39]: Could not load mod_config_data/modconfiguration_wendigo [00:00:39]: Network tick rate: U=15(2), D=0 [00:00:39]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:39]: About to start a server with the following settings: [00:00:39]: Dedicated: false [00:00:39]: Online: true [00:00:39]: Passworded: false [00:00:39]: ServerPort: 10999 [00:00:39]: SteamAuthPort: 8766 [00:00:39]: SteamMasterServerPort: 27016 [00:00:39]: ClanID: false [00:00:39]: ClanOnly: false [00:00:39]: ClanAdmin: false [00:00:39]: LanOnly: false [00:00:39]: FriendsOnly: false [00:00:39]: EnableAutosaver: true [00:00:39]: EncodeUserPath: true [00:00:39]: PVP: false [00:00:39]: MaxPlayers: 6 [00:00:39]: GameMode: survival [00:00:39]: OverridenDNS: [00:00:39]: PauseWhenEmpty: true [00:00:39]: IdleTimeout: 1800s [00:00:39]: VoteEnabled: false [00:00:39]: InternetBroadcasting: true [00:00:39]: Intent: cooperative [00:00:39]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:39]: Could not load mod_config_data/modconfiguration_wendigo [00:00:39]: Online Server Started on port: 10999 [00:00:39]: Collecting garbage... [00:00:39]: lua_gc took 0.03 seconds [00:00:39]: ~ShardLuaProxy() [00:00:39]: ~ItemServerLuaProxy() [00:00:39]: ~InventoryLuaProxy() [00:00:39]: ~NetworkLuaProxy() [00:00:39]: ~SimLuaProxy() [00:00:39]: Cancelling LuaQueryCallback handle [8] [00:00:39]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:39]: lua_close took 0.05 seconds [00:00:40]: ReleaseAll [00:00:40]: ReleaseAll Finished [00:00:40]: cGame::StartPlaying [00:00:40]: LOADING LUA [00:00:40]: DoLuaFile scripts/main.lua [00:00:40]: DoLuaFile loading buffer scripts/main.lua [00:00:40]: taskgrouplist: default Together [00:00:40]: taskgrouplist: classic Classic [00:00:40]: taskgrouplist: cave_default Underground [00:00:40]: taskgrouplist: lavaarena_taskset The Forge [00:00:40]: running main.lua [00:00:40]: loaded modindex [00:00:40]: ModIndex: Beginning normal load sequence. [00:00:40]: ModIndex:GetModsToLoad inserting moddir, wendigo [00:00:40]: Could not load mod_config_data/modconfiguration_wendigo [00:00:40]: Loading mod: wendigo (Wendigo) Version:1.0.0 [00:00:40]: Mod: wendigo (Wendigo) Loading modworldgenmain.lua [00:00:40]: Mod: wendigo (Wendigo) Mod had no modworldgenmain.lua. Skipping. [00:00:40]: Mod: wendigo (Wendigo) Loading modmain.lua [00:00:40]: MOD ERROR: wendigo (Wendigo): Mod: wendigo (Wendigo) [00:00:40]: error loading module 'speech_wendigo' from file '../mods/wendigo\scripts\speech_wendigo.lua': [string "cannot OLDFILEACCESSMETHOD @../mods/wendigo\scripts\speech_wend..."]:187: '}' expected (to close '{' at line 184) near 'MURDERER' LUA ERROR stack traceback: =[C] ? =[C] in function 'require' ../mods/wendigo/modmain.lua(49,1) in main chunk =[C] in function 'xpcall' scripts/util.lua(709,1) in function 'RunInEnvironment' scripts/mods.lua(511,1) in function 'InitializeModMain' scripts/mods.lua(485,1) in function 'LoadMods' scripts/main.lua(267,1) in function 'ModSafeStartup' scripts/main.lua(327,1) =[C] in function 'SetPersistentString' scripts/mainfunctions.lua(26,1) in function 'SavePersistentString' scripts/modindex.lua(77,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(64,1) in function 'BeginStartupSequence' scripts/main.lua(326,1) in function 'callback' scripts/modindex.lua(542,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(516,1) in function 'Load' scripts/main.lua(325,1) in main chunk [00:00:40]: [string "scripts/mainfunctions.lua"]:1029: variable 'global_error_widget' is not declared LUA ERROR stack traceback: =[C] in function 'error' scripts/strict.lua(23,1) scripts/mainfunctions.lua(1029,1) =[C] in function 'SetPersistentString' scripts/mainfunctions.lua(26,1) in function 'SavePersistentString' scripts/modindex.lua(77,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(64,1) in function 'BeginStartupSequence' scripts/main.lua(326,1) in function 'callback' scripts/modindex.lua(542,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(516,1) in function 'Load' scripts/main.lua(325,1) in main chunk [00:00:40]: DoLuaFile Error: (null) [00:00:40]: LuaError but no error string [00:00:40]: Error loading main.lua [00:00:40]: Failed mSimulation->Reset() [00:00:40]: Error during game restart! Edited February 10, 2018 by _SSB_ Link to comment https://forums.kleientertainment.com/forums/topic/87386-strange-game-crash/ Share on other sites More sharing options...
Aquaterion Posted February 10, 2018 Share Posted February 10, 2018 line 186 missing the Quote , at the end Link to comment https://forums.kleientertainment.com/forums/topic/87386-strange-game-crash/#findComment-1002173 Share on other sites More sharing options...
_SSB_ Posted February 14, 2018 Author Share Posted February 14, 2018 On 10/02/2018 at 11:42 AM, Aquaterion said: line 186 missing the at the end Thanks! This fixed it Link to comment https://forums.kleientertainment.com/forums/topic/87386-strange-game-crash/#findComment-1004065 Share on other sites More sharing options...
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