nicknightyx Posted February 10, 2018 Share Posted February 10, 2018 (edited) This lipstick mod ran successfully last week, but it didn't work today. I got a glance of the in-game view but my WX-78 was not in the screen. Then I had a crash. The server log says something went wrong with the finiteuses component but I couldn't understand. Someone please help me out of this bug, many thanks!!! Prefab -> dior.lua Spoiler local assets = { Asset("ANIM", "anim/dior.zip"), Asset("ATLAS", "images/inventoryimages/dior.xml"), Asset("IMAGE", "images/inventoryimages/dior.tex"), } local function fn() local inst = CreateEntity() inst.entity:AddTransform() inst.entity:AddAnimState() inst.entity:AddNetwork() MakeInventoryPhysics(inst) inst.AnimState:SetBank("dior") inst.AnimState:SetBuild("dior") inst.AnimState:PlayAnimation("idle") if not TheWorld.ismastersim then return inst end inst.entity:SetPristine() inst:AddComponent("inspectable") inst:AddComponent("inventoryitem") inst.components.inventoryitem.atlasname = "images/inventoryimages/dior.xml" inst:AddComponent("finiteuses") inst.components.finiteuses:SetMaxUses(TUNING.DIOR_USES) inst.components.finiteuses:SetUses(TUNING.DIOR_USES) inst.components.finiteuses:SetOnFinished(inst.Remove) --------------------- inst:AddComponent("healer") inst.components.healer:SetComponent("sanity") inst.components.healer:SetHealthAmount(20)--this is the amount of sanity gained --------------------- return inst end STRINGS.NAMES.DIOR = "dior" STRINGS.CHARACTERS.GENERIC.DESCRIBE.DIOR = "make you look good" STRINGS.RECIPE_DESC.DIOR = "top class lipstick" return Prefab("common/inventory/dior", fn, assets) modmain.lua Spoiler PrefabFiles = { "dior", } local require = GLOBAL.require local STRINGS = GLOBAL.STRINGS local Ingredient = GLOBAL.Ingredient local RECIPETABS = GLOBAL.RECIPETABS local Recipe = GLOBAL.Recipe local TECH = GLOBAL.TECH --lipsticks AddRecipe("dior", { Ingredient("cutgrass", 1)}, GLOBAL.RECIPETABS.DRESS, GLOBAL.TECH.NONE, nil, nil, nil, nil, nil, "images/inventoryimages/dior.xml", "dior.tex" ) AddComponentPostInit("healer", function(self) function self:SetComponent(comp) self.component = comp end local oldHeal = self.Heal function self:Heal(target) if self.component == nil or self.component == "health" then return oldHeal(self, target) end if self.component == "sanity" then if target.components.sanity ~= nil then target.components.sanity:DoDelta(self.health, false) if self.inst.components.finiteuses then self.inst.components.finiteuses:Use(1) elseif self.inst.components.stackable then self.inst.components.stackable:Get(1):Remove() end return true end end end end) server_log.txt Spoiler [00:00:00]: System Memory: Memory Load: 29% Available Physical Memory: 11394m/16262m Available Page File: 13307m/18694m Available Virtual Memory: 3942m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 229k Quota Page Pool Usage: 222k Quota Peak Non Paged Pool Usage:15k Quota Non Paged Pool Usage: 15k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_3/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 254751 [00:00:00]: Current time: Fri Feb 09 23:10:50 2018 [00:00:00]: Don't Starve Together: 254751 WIN32 [00:00:00]: Build Date: 2892 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 4136 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_3 -ownernetid 76561198453578016 -backup_log_count 10 -shard Master -sigprefix DST_Master [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (9048) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:3.28 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: [Warning] Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is not setup in the firewall. [00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is now enabled in the firewall. [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:01]: THREAD - started 'StreamInput' (3628) [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:01]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:01]: Offline user ID: OU_76561198453578016 [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_3/cluster_token.txt [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_3/cluster_token.txt [00:00:01]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.16299 architecture 64-bit platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz manufacturer GenuineIntel clockSpeed 2904 RAM megsOfRam 16384 GPU name NVIDIA GeForce 940MX driverDate 20171218000000.000000-000 megsOfRam 2048 refreshRate 0 videoModeDescription driverVersion 23.21.13.8873 [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: Renderer initialize: Okay [00:00:01]: AnimManager initialize: Okay [00:00:01]: Buffers initialize: Okay [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: GameSpecific initialize: Okay [00:00:01]: cGame::StartPlaying [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: running main.lua [00:00:01]: loaded modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: DownloadMods(0) [00:00:01]: modoverrides.lua enabling dior [00:00:01]: ModIndex:GetModsToLoad inserting moddir, dior [00:00:01]: Could not load mod_config_data/modconfiguration_dior_CLIENT [00:00:01]: applying configuration_options from modoverrides.lua to mod dior [00:00:01]: Loading mod: dior Version:2 [00:00:01]: Mod: dior Loading modworldgenmain.lua [00:00:01]: Mod: dior Mod had no modworldgenmain.lua. Skipping. [00:00:01]: Mod: dior Loading modmain.lua [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: bloom_enabled false [00:00:02]: loaded saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:04]: Mod: dior Registering prefabs [00:00:04]: Mod: dior Registering prefab file: prefabs/dior [00:00:04]: Mod: dior dior [00:00:04]: Mod: dior Registering default mod prefab [00:00:04]: Load FE [00:00:04]: Load FE: done [00:00:04]: THREAD - started 'FilesExistAsyncThread' (11120) [00:00:04]: FilesExistAsyncThread started (13853 files)... [00:00:04]: ModIndex: Load sequence finished successfully. [00:00:04]: Reset() returning [00:00:04]: [IPC] Signal 'DST_Master_Kill' opened #000004DC [00:00:04]: [IPC] Registering handler for signal #000004DC [00:00:04]: [IPC] Handle #000004DC added to the Eventhandles [00:00:04]: [IPC] Signal 'DST_Master_Starting' opened #000004E4 [00:00:04]: [IPC] Sending signal... #000004E4 [00:00:05]: [200] Account Communication Success (6) [00:00:05]: Received (KU_V_O7lHWS) from TokenPurpose [00:00:05]: Starting Dedicated Server Game [00:00:05]: Network tick rate: U=15(2), D=0 [00:00:05]: About to start a server with the following settings: [00:00:05]: Dedicated: true [00:00:05]: Online: true [00:00:05]: Passworded: false [00:00:05]: ServerPort: 10999 [00:00:05]: SteamAuthPort: 8766 [00:00:05]: SteamMasterServerPort: 27016 [00:00:05]: ClanID: false [00:00:05]: ClanOnly: false [00:00:05]: ClanAdmin: false [00:00:05]: LanOnly: true [00:00:05]: FriendsOnly: false [00:00:05]: EnableAutosaver: true [00:00:05]: EncodeUserPath: true [00:00:05]: PVP: false [00:00:05]: MaxPlayers: 1 [00:00:05]: GameMode: survival [00:00:05]: OverridenDNS: [00:00:05]: PauseWhenEmpty: true [00:00:05]: IdleTimeout: 1800s [00:00:05]: VoteEnabled: false [00:00:05]: InternetBroadcasting: true [00:00:05]: Intent: social [00:00:05]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:05]: Could not load mod_config_data/modconfiguration_dior [00:00:05]: Online Server Started on port: 10999 [00:00:05]: unloading prefabs for mod MOD_dior [00:00:05]: Collecting garbage... [00:00:05]: lua_gc took 0.03 seconds [00:00:05]: ~ShardLuaProxy() [00:00:05]: ~ItemServerLuaProxy() [00:00:05]: ~InventoryLuaProxy() [00:00:05]: ~NetworkLuaProxy() [00:00:05]: ~SimLuaProxy() [00:00:05]: FilesExistAsyncThread aborted. [00:00:05]: ... FilesExistAsyncThread complete [00:00:05]: lua_close took 0.11 seconds [00:00:05]: ReleaseAll [00:00:05]: ReleaseAll Finished [00:00:05]: cGame::StartPlaying [00:00:05]: LOADING LUA [00:00:05]: DoLuaFile scripts/main.lua [00:00:05]: DoLuaFile loading buffer scripts/main.lua [00:00:05]: taskgrouplist: default Together [00:00:05]: taskgrouplist: classic Classic [00:00:05]: taskgrouplist: cave_default Underground [00:00:05]: taskgrouplist: lavaarena_taskset The Forge [00:00:06]: running main.lua [00:00:06]: loaded modindex [00:00:06]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:06]: modoverrides.lua enabling dior [00:00:06]: ModIndex:GetModsToLoad inserting moddir, dior [00:00:06]: Could not load mod_config_data/modconfiguration_dior [00:00:06]: applying configuration_options from modoverrides.lua to mod dior [00:00:06]: Loading mod: dior Version:2 [00:00:06]: Mod: dior Loading modworldgenmain.lua [00:00:06]: Mod: dior Mod had no modworldgenmain.lua. Skipping. [00:00:06]: Mod: dior Loading modmain.lua [00:00:06]: LOADING LUA SUCCESS [00:00:06]: PlayerDeaths could not load morgue [00:00:06]: PlayerHistory could not load player_history [00:00:06]: bloom_enabled false [00:00:06]: loaded saveindex [00:00:06]: OnFilesLoaded() [00:00:06]: OnUpdatePurchaseStateComplete [00:00:06]: Loading world: session/29C452109D9BE1F9/0000000026 [00:00:06]: Save file is at version 4.77 [00:00:06]: Unload FE [00:00:06]: Unload FE done [00:00:08]: Mod: dior Registering prefabs [00:00:08]: Mod: dior Registering prefab file: prefabs/dior [00:00:08]: Mod: dior dior [00:00:08]: Mod: dior Registering default mod prefab [00:00:08]: LOAD BE [00:00:12]: LOAD BE: done [00:00:12]: Begin Session: 29C452109D9BE1F9 [00:00:12]: saving to server_temp/server_save [00:00:12]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:12]: Loading Nav Grid [00:00:13]: setting summerlength 5 [00:00:13]: setting isnightmaredawn false [00:00:13]: setting elapseddaysinseason 3 [00:00:13]: setting isfullmoon false [00:00:13]: setting moisture 0 [00:00:13]: setting springlength 20 [00:00:13]: setting isnightmarewild false [00:00:13]: setting moonphase quarter [00:00:13]: setting precipitationrate 0 [00:00:13]: setting iswet false [00:00:13]: setting isnewmoon false [00:00:13]: setting iswinter false [00:00:13]: setting israining false [00:00:13]: setting isnightmarewarn false [00:00:13]: setting precipitation none [00:00:13]: setting cavephase day [00:00:13]: setting moistureceil 749.61273193359 [00:00:13]: setting isday true [00:00:13]: setting iscaveday true [00:00:13]: setting season autumn [00:00:13]: setting timeinphase 0.34845411512587 [00:00:13]: setting temperature 32.821026396951 [00:00:13]: setting isnightmarecalm false [00:00:13]: setting isnight false [00:00:13]: setting isdusk false [00:00:13]: setting iscavedusk false [00:00:13]: setting isautumn true [00:00:13]: setting issnowing false [00:00:13]: setting iswaxingmoon true [00:00:13]: setting pop 0 [00:00:13]: setting snowlevel 0 [00:00:13]: setting issnowcovered false [00:00:13]: setting autumnlength 50 [00:00:13]: setting phase day [00:00:13]: setting nightmaretime 0 [00:00:13]: setting winterlength 5 [00:00:13]: setting isspring false [00:00:13]: setting nightmarephase none [00:00:13]: setting remainingdaysinseason 47 [00:00:13]: setting cycles 3 [00:00:13]: setting iscavenight false [00:00:13]: setting nightmaretimeinphase 0 [00:00:13]: setting wetness 0 [00:00:13]: setting time 0.2613405863444 [00:00:13]: setting issummer false [00:00:13]: OVERRIDE: setting regrowth to veryfast [00:00:13]: OVERRIDE: setting disease_delay to none [00:00:13]: OVERRIDE: setting lightning to never [00:00:13]: OVERRIDE: setting day to longday [00:00:13]: OVERRIDE: setting perd to never [00:00:13]: OVERRIDE: setting weather to never [00:00:13]: OVERRIDE: setting beefaloheat to rare [00:00:13]: OVERRIDE: setting petrification to none [00:00:18]: Reconstructing topology [00:00:18]: ...Sorting points [00:00:18]: ...Sorting edges [00:00:18]: ...Connecting nodes [00:00:18]: ...Validating connections [00:00:18]: ...Housekeeping [00:00:18]: ...Done! [00:00:18]: 1 uploads added to server. From server_temp [00:00:18]: About to start a shard with these settings: [00:00:18]: ShardName: [SHDMASTER] [00:00:18]: ShardID: 1 [00:00:18]: ShardRole: MASTER [00:00:18]: MasterHost: (null) [00:00:18]: MasterBind: 127.0.0.1 [00:00:18]: MasterPort: 10888 [00:00:18]: [Shard] Starting master server [00:00:18]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:18]: [Shard] Shard server started on port: 10888 [00:00:18]: [IPC] Signal 'DST_Master_Ready' opened #0000057C [00:00:18]: [IPC] Sending signal... #0000057C [00:00:18]: Telling Client our new session identifier: 29C452109D9BE1F9 [00:00:18]: ModIndex: Load sequence finished successfully. [00:00:18]: Reset() returning [00:00:18]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:18]: [Steam] SteamGameServer_Init success [00:00:18]: Validating portal[2] <-> 202492049[2] (inactive) [00:00:18]: Validating portal[4] <-> 202492049[4] (inactive) [00:00:18]: Validating portal[9] <-> 202492049[9] (inactive) [00:00:18]: Validating portal[6] <-> 202492049[6] (inactive) [00:00:18]: Validating portal[10] <-> 202492049[10] (inactive) [00:00:18]: Validating portal[8] <-> 202492049[8] (inactive) [00:00:18]: Validating portal[3] <-> 202492049[3] (inactive) [00:00:18]: Validating portal[1] <-> 202492049[1] (inactive) [00:00:18]: Validating portal[5] <-> 202492049[5] (inactive) [00:00:18]: Validating portal[7] <-> 202492049[7] (inactive) [00:00:19]: Sim paused [00:00:21]: [Shard] Slave Caves(202492049) connected: [LAN] 127.0.0.1 [00:00:22]: [Shard] Slave Caves(202492049) ready! [00:00:22]: World 202492049 is now connected [00:00:22]: Validating portal[2] <-> 202492049[2] (disabled) [00:00:22]: Validating portal[4] <-> 202492049[4] (disabled) [00:00:22]: Validating portal[9] <-> 202492049[9] (disabled) [00:00:22]: Validating portal[6] <-> 202492049[6] (disabled) [00:00:22]: Validating portal[10] <-> 202492049[10] (disabled) [00:00:22]: Validating portal[8] <-> 202492049[8] (disabled) [00:00:22]: Validating portal[3] <-> 202492049[3] (disabled) [00:00:22]: Validating portal[1] <-> 202492049[1] (disabled) [00:00:22]: Validating portal[5] <-> 202492049[5] (disabled) [00:00:22]: Validating portal[7] <-> 202492049[7] (disabled) [00:00:23]: New incoming connection 127.0.0.1|62075 <8863475020753898242> [00:00:23]: Client connected from [LAN] 127.0.0.1|62075 <8863475020753898242> [00:00:23]: ValidateGameSessionToken pgs-usc^KU_V_O7lHWS^DontStarveTogether^yV1ertlfhU2kATKSgGy1LtB3WJoEy8GnqzADHbbWiQE= for <8863475020753898242> [00:00:24]: Client authenticated: (KU_V_O7lHWS) nicknightyx [00:00:24]: [Steam] Authenticated host '76561198453578016' [00:00:24]: [Shard] Read save location file for (KU_V_O7lHWS) [00:00:31]: Resuming user: session/29C452109D9BE1F9/A7JVUO3RQ60S/0000000026 [00:00:31]: [string "scripts/components/finiteuses.lua"]:60: attempt to perform arithmetic on field 'current' (a nil value) LUA ERROR stack traceback: scripts/components/finiteuses.lua:60 in (method) GetPercent (Lua) <59-61> self = consumption = table: 08B09230 inst = 116267 - (valid:true) scripts/components/finiteuses.lua:35 in (method) SetUses (Lua) <32-42> self = consumption = table: 08B09230 inst = 116267 - (valid:true) val = nil was_positive = true ../mods/dior/scripts/prefabs/dior.lua:33 in (field) fn (Lua) <8-43> inst = 116267 - (valid:true) scripts/mainfunctions.lua:207 in () ? (Lua) <196-238> name = dior prefab = Prefab dior - =[C]:-1 in (method) SpawnPrefab (C) <-1--1> scripts/mainfunctions.lua:255 in (global) SpawnPrefab (Lua) <249-257> name = dior skin = nil skin_id = nil creator = nil scripts/mainfunctions.lua:261 in (global) SpawnSaveRecord (Lua) <259-301> saved = table: 098B9C28 newents = nil scripts/components/inventory.lua:164 in (method) OnLoad (Lua) <159-191> self = ignoreoverflow = false ignoresound = false isopen = false dropondeath = false opencontainers = table: 0CC94B38 isvisible = false silentfull = false inst = 116262 - wx78 (valid:true) equipslots = table: 0CC94ED0 isloading = true ignorefull = false _ = table: 0CC94F20 itemslots = table: 0CC94D40 data = table: 098B9AC0 newents = nil k = 2 v = table: 098B9C28 scripts/entityscript.lua:1568 in (method) SetPersistData (Lua) <1559-1576> self (valid:true) = DynamicShadow = DynamicShadow (08E7AF78) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:146 SetCameraDistance = function - scripts/prefabs/player_common.lua:954 ScreenFlash = function - scripts/prefabs/player_common.lua:1016 player_classified = 116263 - player_classified (valid:true) playercolour = table: 08B10148 jointask = PERIODIC 116262: 0.000000 level = 5 Light = Light (08E7AFD8) OnRemoveEntity = function - scripts/prefabs/player_common.lua:630 pendingtasks = table: 098AA278 ShowHUD = function - scripts/prefabs/player_common.lua:936 ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:948 sg = sg="wilson", state="idle", time=0.00, tags = "idle,canrotate," IsHUDVisible = function - scripts/prefabs/player_common.lua:926 ApplyScale = function - scripts/prefabs/player_common.lua:1031 SetGhostMode = function - scripts/prefabs/player_common.lua:543 ShowActions = function - scripts/prefabs/player_common.lua:930 OnWakeUp = function - scripts/prefabs/player_common.lua:803 Transform = Transform (08E7AED8) actionreplica = table: 098A99B8 event_listening = table: 098AA390 actioncomponents = table: 098A9800 lower_components_shadow = table: 098A96E8 GetMaxMoisture = function - scripts/prefabs/player_common.lua:136 CanUseTouchStone = function - scripts/prefabs/player_common.lua:86 updatecomponents = table: 098AB948 ShakeCamera = function - scripts/prefabs/player_common.lua:974 OnDespawn = function - scripts/prefabs/player_common.lua:825 Physics = Physics (08E7AF38) MiniMapEntity = MiniMapEntity (08E7ACD8) event_listeners = table: 098AA408 _OnLoad = function - scripts/prefabs/wx78.lua:138 charge_time = 0 GetTemperature = function - scripts/prefabs/player_common.lua:96 GUID = 116262 starting_inventory = table: 0D29E230 ghostenabled = true EnableMovementPrediction = function - scripts/prefabs/player_common.lua:499 worldstatewatching = table: 098AABB0 SetCameraZoomed = function - scripts/prefabs/player_common.lua:960 Network = Network (08E7AEF8) userid = KU_V_O7lHWS OnPreLoad = function - scripts/prefabs/player_common.lua:704 LightWatcher = LightWatcher (08E7AF98) inherentactions = table: 0A4E6870 spawntime = 0.1333333 [00:00:31]: [string "scripts/components/finiteuses.lua"]:60: attempt to perform arithmetic on field 'current' (a nil value) LUA ERROR stack traceback: scripts/components/finiteuses.lua:60 in (method) GetPercent (Lua) <59-61> scripts/components/finiteuses.lua:35 in (method) SetUses (Lua) <32-42> ../mods/dior/scripts/prefabs/dior.lua:33 in (field) fn (Lua) <8-43> scripts/mainfunctions.lua:207 in () ? (Lua) <196-238> =[C]:-1 in (method) SpawnPrefab (C) <-1--1> scripts/mainfunctions.lua:255 in (global) SpawnPrefab (Lua) <249-257> scripts/mainfunctions.lua:261 in (global) SpawnSaveRecord (Lua) <259-301> scripts/components/inventory.lua:164 in (method) OnLoad (Lua) <159-191> scripts/entityscript.lua:1568 in (method) SetPersistData (Lua) <1559-1576> scripts/mainfunctions.lua:1389 in () ? (Lua) <1385-1397> [00:00:31]: SpawnSaveRecord [nil, dior] FAILED [00:00:31]: SpawnSaveRecord [nil, dior] FAILED [00:00:31]: SpawnSaveRecord [nil, dior] FAILED [00:00:31]: Spawning player at: [Load] (121.25, 0.00, 171.30) [00:00:31]: Sim unpaused Edited February 10, 2018 by nicknightyx Link to comment https://forums.kleientertainment.com/forums/topic/87369-help-needed-for-a-finiteuses-crash-solved-didnt-tune-the-tuning/ Share on other sites More sharing options...
IronHunter Posted February 10, 2018 Share Posted February 10, 2018 What is TUNING.DIOR_USES? The error report says its a nil value. You could either define TUNING.DIOR_USES in modmain.lua like below local TUNING = GLOBAL.TUNING TUNING.DIOR_USES = 5 --whatever number of uses you want to be able to use. Alternatively you could just set it as a number instead of a variable Cheers, Iron_Hunter Link to comment https://forums.kleientertainment.com/forums/topic/87369-help-needed-for-a-finiteuses-crash-solved-didnt-tune-the-tuning/#findComment-1002079 Share on other sites More sharing options...
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