Dark Vapor Posted January 28, 2018 Share Posted January 28, 2018 I mean, the one where the dragonfly summons lavae from lava ponds, sleeps between the lava ponds, has burnt marks, etc. Is that possible? Link to comment https://forums.kleientertainment.com/forums/topic/86867-how-can-i-spawn-a-dragonfly-setpiece-that-works/ Share on other sites More sharing options...
Daniel86268 Posted January 28, 2018 Share Posted January 28, 2018 Afaik you can't spawn the entire setpiece as it is. You can however spawn the individual pieces, although I'm not entirely sure if the dragonfly properly detects manually spawned lava ponds to spawn it's larvae. You can use the following codes to spawn the individual parts: c_spawn("dragonfly_spawner") //the prefab that spawns the Dragonfly, probably a good idea to spawn this laster, after you built the setpiece, so you don't have to deal with dragonfly while building the setpiece c_spawn("lava_pond") //to spawn the lava ponds. Spawn as many as you see fit c_spawn("burntground") //should spawn the burnt marks. Maybe this is the wrong prefab, maybe not, not entirely sure, further testing needed I'd recommend to test these commands out in a testworld before using them in your world, since they might break things. Link to comment https://forums.kleientertainment.com/forums/topic/86867-how-can-i-spawn-a-dragonfly-setpiece-that-works/#findComment-996829 Share on other sites More sharing options...
Dark Vapor Posted January 28, 2018 Author Share Posted January 28, 2018 46 minutes ago, Daniel86268 said: Afaik you can't spawn the entire setpiece as it is. You can however spawn the individual pieces, although I'm not entirely sure if the dragonfly properly detects manually spawned lava ponds to spawn it's larvae. You can use the following codes to spawn the individual parts: c_spawn("dragonfly_spawner") //the prefab that spawns the Dragonfly, probably a good idea to spawn this laster, after you built the setpiece, so you don't have to deal with dragonfly while building the setpiece c_spawn("lava_pond") //to spawn the lava ponds. Spawn as many as you see fit c_spawn("burntground") //should spawn the burnt marks. Maybe this is the wrong prefab, maybe not, not entirely sure, further testing needed I'd recommend to test these commands out in a testworld before using them in your world, since they might break things. Thanks, will test that out. Link to comment https://forums.kleientertainment.com/forums/topic/86867-how-can-i-spawn-a-dragonfly-setpiece-that-works/#findComment-996840 Share on other sites More sharing options...
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