Jump to content

Pressure Overlay


Recommended Posts

Agreed, being new to the game I didn't even realize pressure differential was a thing, up until I tunneled into a natural gas geyser room at 800 kg of pressure and popped the ear drums of every dupe in the vicinity. :?

Having an overlay to see at a glance if any sections of your base or the map are over/under pressured would be quite helpful, especially at later cycles when expansion into caverns has caused a significant level of pressure changes across the entire base area.

+1 for Pressure Overlay.

This would make it super easy to figure out airflow patterns (could airflow be another overlay later?) and also with the addition of the steam turbine we need to keep track of pressure more often. So far my workaround has been sealing off each room with airlocks and building a gas vent that will automatically become blocked if pressure hits 2000kg... This doesn't work on the long term and makes pressure planning void, because each room is sealed off from each other.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...