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First time modder here, and I'd like to ask about ranges and events.

 

I've forked snekoo's PartyHUD mod here: http://steamcommunity.com/sharedfiles/filedetails/?id=1233501056

and it appears that teammate's badges are only visible/updated when within range, meaning a player only gets relevant events when that other player is within range.  This sorta makes sense, as I understand other actors in the game work differently when inside/outside a player's range.  That logic doesn't appear to be in the module, so I'm assuming it's part of the base game normal operation.

 

Two questions then:

  1. Is that range assumption basically correct?
  2. Is there a way around that?
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https://forums.kleientertainment.com/forums/topic/85590-players-in-range-for-mod/
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