manu_x32 Posted November 10, 2017 Share Posted November 10, 2017 Would be extremely useful to be able to store the last trigger value in a box so that it persists when saving the scene. And would also have a reset input on it. right now we have to use hacks like this to do it, but that does not persist in saves: EDIT: actually I just tested the last update, and it seems like everything gets persisted now, the exact state of the binary counter included the hacks loads back, so happy!!! See this thread: Link to comment Share on other sites More sharing options...
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