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Can I convert the xml files the autocomplier creates?

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So when I use the autocomplier on a spriter project I get a zip file in the anim folder containing atlases an anim.bin and a build.bin.

I also get a zip file in the exported folder containing the various images used in the project an anim.xml file and a build.xml file.

My question is can I convert this file into an anim file(I mean the same format in the anim folder) or at least back into a spriter project?

Edited by spideswine
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