spideswine Posted August 19, 2017 Share Posted August 19, 2017 (edited) So when I use the autocomplier on a spriter project I get a zip file in the anim folder containing atlases an anim.bin and a build.bin. I also get a zip file in the exported folder containing the various images used in the project an anim.xml file and a build.xml file. My question is can I convert this file into an anim file(I mean the same format in the anim folder) or at least back into a spriter project? Edited August 19, 2017 by spideswine Link to comment Share on other sites More sharing options...
Lumina Posted August 19, 2017 Share Posted August 19, 2017 I'm not sure i understand. Since you have an anim file, why would you need to convert the xml file into something ? Link to comment Share on other sites More sharing options...
spideswine Posted August 19, 2017 Author Share Posted August 19, 2017 (edited) Because I want to edit the xml files, then apply the changes to the anim files. The spriter is an awfully impotent tool... Edited August 19, 2017 by spideswine Link to comment Share on other sites More sharing options...
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