. . . Posted July 17, 2017 Share Posted July 17, 2017 Hello, I was wondering what's the best way to get texture from tex? For example if I wanna port Canned Fish from SW to my dst char mod, which way would be best to get the texture or can I just copy-paste the anim from SW for my DST mod? When I decompile with ktools-4.4.4 the image is very big & blurry, while if I convert to png with TEXTool the images is very tiny. So, I'm confused which one's the right way? Link to comment https://forums.kleientertainment.com/forums/topic/80657-whats-best-way-to-get-tex-image/ Share on other sites More sharing options...
Lumina Posted July 17, 2017 Share Posted July 17, 2017 If the image is 64*64 it's the classic dimension of a classic image, usually it's resized in the anim (*3), so it should be ok. Decompiling usually give you a blurry image because of the resizing not being "clean" when decompiling. Usually i use the .TEXTool image. Maybe you can use the anim directly, since it should be ok to use, i guess. Link to comment https://forums.kleientertainment.com/forums/topic/80657-whats-best-way-to-get-tex-image/#findComment-939757 Share on other sites More sharing options...
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