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Keep Crashing


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I'd guess it's some "serverside" mod that has a issue with non-host players. It happens easily that you program a mod that works as the host, but crash connected clients as they don't have to load required libraries/functions for the mod. The mod author has to add some checks if the instance is the host or a client. It'd be best if you'd include a modlist for both client and server as well.

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