cpy Posted May 27, 2017 Share Posted May 27, 2017 I mean this game is really really really good at start but really bad in the end. More area you explore and build the game just goes to grinding halt. Are any optimization passes planned soon or they are queued for beta before release? I want to build BIIIG! Link to comment Share on other sites More sharing options...
Moggles Posted May 28, 2017 Share Posted May 28, 2017 The developers said in a stream that they optimize as they go along. It will likely always be improving as updates come out. Between the big exciting content updates they focus on crash fixes, optimization and balance tweaks. The last big optimization I am aware of was something like an 80% speed up when loading large save files. Link to comment Share on other sites More sharing options...
cpy Posted May 28, 2017 Author Share Posted May 28, 2017 But my big base still lags as hell Link to comment Share on other sites More sharing options...
Moggles Posted May 28, 2017 Share Posted May 28, 2017 I haven't tried this but could you save processing power by limiting navigation using mechanical airlock permissions? If every dupe has less tiles to calculate during it's path finding routine perhaps you can shave off some lag. Link to comment Share on other sites More sharing options...
cpy Posted May 29, 2017 Author Share Posted May 29, 2017 Hmm I'll try that! Thx for pro tip! Link to comment Share on other sites More sharing options...
x4550 Posted June 14, 2017 Share Posted June 14, 2017 I see what you mean. Just got to 30 dupes, and it gets very weird. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.