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Oxylite with a Terrarium?


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In one of my saves (Thermal Update) I accidentally let a dupe dig up a tile of oxylite. (i.e. I inadvertently included it in my 3 high 8 wide dig order, so they dug it up before I noticed)

It dropped a dark green orb similar to algae, clearly marked as oxylite.  Doesn't seem I can do anything with it once it was mined (oops) but on mousing over the oxylite drop, I noticed the tooltip said something about it being used with a terrarium.  I then searched for anything I could find about this, but came up empty, and couldn't find any way to make it happen.  So I was wondering if this was a glitch (maybe there was an algae behind it and the tooltips wrote over each other?) or is this an undeveloped feature, or is there some way to make that accidentally dug up oxylite actually improve a terrarium?

I've tried to recreate it in a new save, but I can't get the same message to come up.  Though I did notice that the oxylite blob that was dropped did sometimes say it was emitting oxygen, so the though occured about moving it to a storage compactor (if polluted dirt can release polluted oxygen from a storage compactor it is in, why not oxylite from a similar storage compactor.)  But this seems to be a bad idea, since the mass dropped from resources appears to often be about half the mass of the original tile. (a 700kg copper ore tile drops, for me, about 350 kg of copper ore.  Similarly the 48kg Oxylite tile appears to have dropped 23.6 kg of oxylite into the movable piece by the time it hit the ground and I could pause and target it.)

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I didn't get a screenshot at the time, and in my attempts to recreate the tooltip, I have failed, which makes me think it was a one-off glitch (possibly my computer, possibly algae behind the oxylite, I think I was harvesting a big field of algae) but I added the thought about moving oxylite in case it might be useful to someone (a 20C oxylite emmitting oxygen for 5 or 10 minutes in a high temperature unbreathable area from storage could be useful for some of the rarer bases I've seen.)

I can get screenshots of the tiles produce about half their original listed value easily, and a dug out chunk of oxylite saying it's emitting oxygen easily, but the terrarium message I haven't been able to reproduce so far, but if I can get it to come up again I will definitely screenshot immediately.)

"A cluster of non-motile, single-celled lifeforms.

Algae can be used as a renewable source of <style=\"oxygen\">Oxygen</style> when domesticated with Algae Terrariums."

"(Ir3O2) A chemical compound that slowly emits breathable <style=\"oxygen\">Oxygen</style>.

Increases oxygen emissions when excavated, but loses mass and depletes more rapidly."

3 minutes ago, Risu said:

"A cluster of non-motile, single-celled lifeforms.

Algae can be used as a renewable source of <style=\"oxygen\">Oxygen</style> when domesticated with Algae Terrariums."

Looks like it was probably an overlap of the tooltip then.

Just now, randalin said:

So I didn't imagine it.  Is there a way currently in the game to make such a thing useful?  I mean the Terrarium isn't a major oxygen source, and it would take a massive boost to them to make them worth using with Oxylite, but I'd like to see what it can do if possible.

Whatever you think you saw isn't going to be worth halfing the available Oxylite mass by mining it.
 

It appears to have been a tooltip that didn't disappear (it happens sometimes) but when I saw it, I was thinking "well if it massively boosts the terrarium's output it might be worth a try"  While I want my dupes to survive and thrive, I'm always open to trying unorthodox approaches.  If by some chance 100kg of Oxylite meant my Terrarium produced a vastly increased amount of oxygen, exceeding that of the terrarium + the original oxylite's oxygen output, I'd try it.  In fact, I'd try it just to see how much it did improve output, so I'd know if it was worthwhile or not.

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