Anialis Posted March 14, 2017 Share Posted March 14, 2017 Hello! So I was thinking it would be really cool if there was a way to prioritize what resources were used before others. When I have contaminated water on the ground from people vomiting, the colonists always end up using the filthy water for their food before going to the fresh water resource I have dug up. It's a bit aggravating when people die of starvation because everyone's too busy picking up dirty water off the floor for food instead of going to the abundant resource. >.< I made a few games where everyone relieves stress by vomiting, and no matter how much you mop it's nearly impossible to make sure every surface is clean at all times so they don't keep using it. Link to comment https://forums.kleientertainment.com/forums/topic/75969-contaminated-vs-fresh-water-consumption/ Share on other sites More sharing options...
mr_anderson Posted March 14, 2017 Share Posted March 14, 2017 Yeah that needs to be fixed, cause sometimes they just run around picking up grams of water at a time, wasting time. Link to comment https://forums.kleientertainment.com/forums/topic/75969-contaminated-vs-fresh-water-consumption/#findComment-882786 Share on other sites More sharing options...
Saturnus Posted March 14, 2017 Share Posted March 14, 2017 That is what mesh tiles are for. Use mesh tiles and vomit falls straight to the bottom of your base where you can process it. Link to comment https://forums.kleientertainment.com/forums/topic/75969-contaminated-vs-fresh-water-consumption/#findComment-882894 Share on other sites More sharing options...
Anialis Posted March 14, 2017 Author Share Posted March 14, 2017 Even still, they prioritize using that contaminated water over a fresh water supply. Link to comment https://forums.kleientertainment.com/forums/topic/75969-contaminated-vs-fresh-water-consumption/#findComment-883074 Share on other sites More sharing options...
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