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Contaminated vs Fresh Water Consumption


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Hello! So I was thinking it would be really cool if there was a way to prioritize what resources were used before others. When I have contaminated water on the ground from people vomiting, the colonists always end up using the filthy water for their food before going to the fresh water resource I have dug up. It's a bit aggravating when people die of starvation because everyone's too busy picking up dirty water off the floor for food instead of going to the abundant resource. >.< I made a few games where everyone relieves stress by vomiting, and no matter how much you mop it's nearly impossible to make sure every surface is clean at all times so they don't keep using it. 

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