ms_knights Posted March 8, 2017 Share Posted March 8, 2017 1. be able to box select when prioritizing a area. (it gets tedious when you have to individually priorities each tile when digging or making walls and floors.) 2. be able to quickly move duplicates. ie quickly switch to wasd or a easier way to navigate their menu when you need to move them individually.(this can be helpful when you need to move a duplicate away from danger asap.) 3. more info when one starts. a pop up box that explains more things can be helpful like one that tells you about the overlays and also a option to turn off tips for experienced players since popup boxes can be a little annoying when one already knows how to play.(these popup boxes can appear when you reach the problem so the screen isn't cluttered when the player first starts) 4. more tips that can tell you what you need to do or what you can do to make a machine work. 5.a book or manual in the main menu that tells you a little about each machine, material, creature ect.(a fun thing to do with this is to make it where each thing is unlocked only when you have collected the material, build the machine, or came in contact with the creature. 6. you can make a leveling system where the harder the level you set it the less tips, popup boxes, and notifications you get. 7. be able to put back or replace materials you dug. Link to comment Share on other sites More sharing options...
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