Speedois Posted March 4, 2017 Share Posted March 4, 2017 I'm just going to write these ideas down as because I often walk through my normal life and I find myself coming up with 'Eureka!' moments in relation to this game and I often forget if I don't write it down. These are just a few that I have thought of, ran home, confirmed as much as I can and here they are; 1) Base layout and design may be the most important aspect of this game, you could screw yourself without knowing within the first few cycles. 2) All of these following tips hinder on you having a 'tower' Base with a shaft at the bottom right for the Co2 and a top left shaft for contaminated o2. Avoid 'popping' open areas. 2) Try not to open your living/working area too much. The more space their is, the harder it is to maintain pressure. Therefore don't dig unnecessarily and close off open cave's. 3) Until you have airlocks in place, 'funnel' systems using the natural world or placed tiles to maintain pressure. Single tile openings are beneficial. Pressure is paramount. 4) Co2 tries to travel to the bottom right, contaminated O2 tries to get to the top left. O2 will occupy the middle. The other gases need to be enclosed in their own areas. 5) On the subject of pressure and atmosphere. Their should be 3 distinct areas/layers of atmosphere in your Base. A Contaminated O2 area (top left, toilet, compost). The area below will be 02 (middle, beds, power etc) and only accessible from the top and lower areas by single tile opening's, maintaining the pressure. The lowest area will be Co2 (bottom right, algae terrariums) 6) Mealworm grows in high pressure areas, be it O2 or contaminated O2, so having a farm top left will be advantageous (although heat rises, mealworm no likey heat ......) 7) As a general rule, try not to use 'steps' (as in, stagger your foundations) for a few reasons, gas will get trapped in little gaps, and your dupes take an age traversing them. Use clear cut corners and not have any little pockets of gas around. 8) However, stepped foundations can be advantageous when used in the construction of a support gas tunnel that will filter your gases to the right location without the need for pipes. Eg. Your regular access tunnel has a identical one below it (or above dependant on the gas). The tunnels will need to be free flowing, but blocked off to dupes as they may judge the route to be better in one of your support tunnels. This is achieved with gas permeable tiles. This is not needed when using the 'Tower' Base method, but may still be needed when exploring. I know some of these tips sounds quite abstract but their are some very abstract ideas that work in this game, aswell as some defined truths. Please add some more tips as you please. Try to keep them concise and understandable. Link to comment Share on other sites More sharing options...
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