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I think a nice additional gamemode that would make PVP alot more interesting is designated teams. Two spawns with two teams on two halves of the world with a mysterious force (some barrier) keeping players from going to the side they didn't spawn on until a certain day. 

 

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...that would actually be a really good system for something similar to Capture The Flag.
Teleportato pieces scattered around the map on both sides. Equippable in the same way as marble heads, so there's a chance to catch people trying to take them?
Each team finds their own pieces and then invades the other side. Each side has a Teleportato base that the other side can hammer, removing pieces any pieces placed on it.
Whichever team manages to fully assemble their Teleportato gets a point, and the world is reset.

Not sure what the end goal would be and this is just a concept.

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On 9/26/2016 at 10:45 PM, Pyr0mrcow said:

...that would actually be a really good system for something similar to Capture The Flag.
Teleportato pieces scattered around the map on both sides. Equippable in the same way as marble heads, so there's a chance to catch people trying to take them?
Each team finds their own pieces and then invades the other side. Each side has a Teleportato base that the other side can hammer, removing pieces any pieces placed on it.
Whichever team manages to fully assemble their Teleportato gets a point, and the world is reset.

Not sure what the end goal would be and this is just a concept.

The end goal is to destroy this world and create a glorious new world in it's place!  Then start again, because that pesky other team doesn't like this new world.    

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