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Hey all,

I was wondering if it was possible to add a custom Wolly (the parrot that says "Nice Sailing, chump" at the start of a SW game) intro. This is possible with Maxwell's intro in vanilla DS with this code: 

Spoiler

local function ModMaxwellIntro(inst)
    if GLOBAL.GetPlayer().prefab == "fbastard" then
        inst.components.maxwelltalker.speeches.SANDBOX_1 =
        {
            appearsound = "dontstarve/maxwell/disappear",
            voice = "dontstarve/maxwell/talk_LP",
            appearanim = "appear",
            idleanim= "idle",
            dialogpreanim = "dialog_pre",
            dialoganim="dial_loop",
            dialogpostanim = "dialog_pst",
            disappearanim = "disappear",
            disableplayer = true,
            skippable = false,
            {
                string = "Blah blah blah blah.",
                wait = 3,
                anim = nil,
                sound = nil,
            },
            {
                string = "Blah? blah...... Blah!",
                wait = 3,
                anim = nil,
                sound = nil,
            },
            {
                string = " Blah blah blah... yackity smack..",
                wait = 5,
                anim = nil,
                sound = nil,
            },

    }
    end
end

So does anyone know how to do this? Thanks in advance.

Edited by NeddoFreddo
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https://forums.kleientertainment.com/forums/topic/70252-custom-wolly-intro/
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