AdmiralCraine Posted August 30, 2016 Share Posted August 30, 2016 Hello everyone, I've starting working on my first Character Mod for DST and I need help. I want to give my a "werewolf" abilities similar to Woodie, but I have no idea how to that. Also I tried looking for Woodie's file so I could try and copy the code, but I couldn't find it anywhere. Thank you, in advance for any help you can provide. -Craine Link to comment Share on other sites More sharing options...
rezecib Posted August 30, 2016 Share Posted August 30, 2016 @AdmiralCraine Woodie is actually the most complicated character in the game, which is why he was one of the last ones to get added to DST. Much of his code is in components/beaverness and prefabs/player_classified, in addition to his main file, prefabs/woodie Link to comment Share on other sites More sharing options...
Joachim Posted August 30, 2016 Share Posted August 30, 2016 (edited) Woodie is a source of the dirtiest code in the game (which is otherwise coded pretty decently). The worst part is checking in the tree code whether the chopper is the werebeaver or not, and then play a sound accordingly. *cries* Edited August 30, 2016 by Joachim Link to comment Share on other sites More sharing options...
AdmiralCraine Posted August 30, 2016 Author Share Posted August 30, 2016 @Joachim I was thinking, that the character would see in the dark/ have eyes that glow at night, But as they spend time in the dark without a torch or other light source a small moon meter fills up. If that meter fill to 100 they then turn into a "Were-wolf", (I'm using the werewolf as an analogy since that seems to be the easiest way to convey what I want to do) Link to comment Share on other sites More sharing options...
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