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I have a problem with the actions displayed when hovering over a custom mob (the wildbeaver). Everything works fine locally, but as soon as I host it on my dedicated server, the actions displayed are messed up.

Without any items equipped, I am able to: fish inside my wildbeavers (as if they are ponds), light them on fire (without a torch), and learn them (without them being blueprints). These actions do not actually get performed on the backend, but on the client-side the animations for these actions are shown. Probably related: they are also supposed to have names, but these do not show up either (only locally).

I have no idea what could cause this. If anyone could help me out here, that would be great. I used the pigman prefab as a base for the wildbeaver and changed the wildbeaver to make them more beaver-like. You can see the code for the wildbeaver on my Github account: https://github.com/jchmb/dst-multiverse/blob/master/data/scripts/prefabs/wildbeaver.lua

You can also see it for yourself (if you feel like it): http://steamcommunity.com/sharedfiles/filedetails/?id=726432903

It has something to do with networking, but I cannot find anything significant that makes them any different from pigmen in this regard. Please help me. I will love you forever.

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Edited by Joachim

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