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[finished] Kaji DST version!


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I took a break from smashup to finish up a few other projects, and this, since so many people asked for it. 
I said I wasn't going to make a DST version but so many people asked for one so I decided to take a crack at it. This was exactly as painful as I thought it was going to be. But it's finished now so I can get back to smashup.

Made another little trailer. Much shorter than the one I made for the single player version.

Also here's a link to the original single player version and trailer. http://forums.kleientertainment.com/topic/57814-finished-kaji-the-fear-core-with-trailer/

Link to the steam mod page: https://steamcommunity.com/sharedfiles/filedetails/?id=706093166

Link to the manual download page: http://forums.kleientertainment.com/files/file/1542-kaji-the-fear-core-dst-version/

 

 

I changed a few things from the single player version to make him more straightforward for large scale servers, where people may decide to just pick him from a character list without knowing exactly what he does

Changes for dst:
-removed the dumb "good with maps" perk
-removed the restriction preventing you from using your fear core on tiny creatures
-removed the restriction preventing you from removing your fear core from your inventory. 
-added a black tint to spooked creatures, and a "yikes!" speech line to spooked players.
-reduced sanity penalty from water (again)
-added an attack damage penalty near water

 

STATS AND ABILITIES:
Health:150   Hunger:150   Sanity:175

(many stats are configurable in mod settings)


Kaji's powers inflict the "SPOOKED" status on enemies.
-they are tinted black for the duration of the status, and players will say "Yikes!" when applied.
-forced to run in the opposite direction of Kaji until the status ends.
-ends after 4 seconds. 
-It will also automatically end early for players if they take damage, or enter total darkness. (no Charlie killing!)


Fear Core:
one of the two ways to inflict "Spooked"
-equipped in the hand slot and used like a ranged weapon (that does no damage).
-it "spooks" only the creature you use it on, costing 12 (default) sanity and gaining 5 hunger. 
-Can be used on other players ONLY if the server has pvp enabled. Using it on other players costs an additional 5 sanity. 
-has a 20 second cooldown before it can be used again
-on death, it will remain in your inventory on after respawning.
-(In the dst version, there is nothing preventing you from taking it out of your inventory. So DON'T LOSE IT. It is not craftable, and the only way to get another one is to die and respawn with a new one.)


Panic Roar: A dormant "panic button" that activates automatically when health falls below 35 and inflicts "spook" to everything on screen
-inflicts the "spooked" status to every creature on screen EXCEPT other players. (I didn't want it accidentally messing up cooperative boss fights)
-Kaji gets full invincibillity for the duration of the roar animation (3.5 seconds), and becomes "un-targetable" for another 4.5 seconds after that.
("untargetable" means that he cannot be directly attacked by other players or monsters, but can still take damage from other sources like starving, freezing, explosions, fires, ect.)
-Drops sanity by 35 when used. Once used, it will not be useable again until you return to good health. (above 110 health and above 75 sanity)


Fear of water:
-Kaji's sanity will quickly drop when near water or ponds.
-His attack power decreases near water by up to 35% depending on how close you are.
-Refuses to use fishing poles.

Chubby and needs to eat more often:
-gets hungry 15% faster
-has a small amount of natural insulation

 

So there you have it! Let me know of any questions or suggestions or bugs that may show up.

 

Edited by pickleplayer
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