hyiltiz Posted June 2, 2016 Share Posted June 2, 2016 Originally they died for hounds, rocks, almost everything. They chopped trees on fire. They attracted spiders. Now they seem to be smart enough that even the shadow miner "kites" the boulder if the boulder is on spider net. Nice! I didn't even know you could kite a boulder. Also, previously the shadow duelists died for literally everything, so really not worth a try. Now, I slaughtered well over 5 goats with them (me included in the war taking some hits on purpose) without loosing any of them. So, how much health do they start with, how much damage reduction, if any, they have against mobs, and how much hp regeneration they have? Link to comment https://forums.kleientertainment.com/forums/topic/67844-maxwells-puppets-perks-since-last-update/ Share on other sites More sharing options...
DarkXero Posted June 2, 2016 Share Posted June 2, 2016 6 hours ago, hyiltiz said: how much health do they start with Duelists: 75 health. Everyone else: 1 health. 6 hours ago, hyiltiz said: how much damage reduction, if any, they have against mobs 0% damage reduction. 6 hours ago, hyiltiz said: how much hp regeneration they have Duelists regenerate 15 health every 2 seconds. Link to comment https://forums.kleientertainment.com/forums/topic/67844-maxwells-puppets-perks-since-last-update/#findComment-779163 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.