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Season Challenge with Rewards?


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Is their ever a time when you feel like you've Concord  the server that you're currently in and on maybe say day 55 and you get bored? You got everything you need to last, you do the same thing every season, grab materials and get gear to last that season, just like every server you been in, well, what if we could make gathering and exploring more rewarding? Now I'm not saying we get gifts each time for an extra 1 gift to add to our 4 gifts a week. No, but  instead, we  rewarded for that season an item that could help out the player for the next season coming. hear me out.

Here's an example, we join a server and let's say at the bottom left of the screen we get a challenge that pops up on day 1 of any season and in that challenge you will have that season to complete it. If you mange to acomplish your season challenge, you are rewarded with an item that would be of use for the next season.

not only is this rewarding, but it will keep more servers alive and players interested in completing their Season goals, best part:

it's optional for players that want a challenge.

it gives newbie players options to survive.

The objects that are given for completing these season challenges are the usual stuff you'd collect for that season. You are only given 1 object for completing the challenge.  The objects are:

Thermal Stone

Umbrella

Winter Hat

For Simple Challenges.

Tam o' Shanter

Raincoat

Floral Shirt

For harder challenges.

This could be changed, it all depends on what the community would think needs to be in the harder challenge list vs the simple challenge list and u only picked the basics because half of these items in the DS world should be earned with labor.

 

We don't have to name it "Season Challenge". If it sounds plain, how about:

Something relating to our new ruler Charlie?

 

 

Sounds like it would spoil the fun of preparing for a season specifically, but I reckon seasons often do grant rewards to prepare the next. By how? Giants, rather.

Eyeball (winter) --> Eyebrella (spring)

Down Feathers (spring) --> Luxury Fan (summer)

(The downplay here is that autumn is the eye of the hurricane; no need to prepare)

Thick Fur (autumn) --> Hibearnation Vest (winter)

And so forth.

And DST-wise:

Scales (any season whatsoever) --> Miscellaneous desires  

 

1 hour ago, Gyths said:

Sounds like it would spoil the fun of preparing for a season specifically, but I reckon seasons often do grant rewards to prepare the next. By how? Giants, rather.

Eyeball (winter) --> Eyebrella (spring)

Down Feathers (spring) --> Luxury Fan (summer)

(The downplay here is that autumn is the eye of the hurricane; no need to prepare)

Thick Fur (autumn) --> Hibearnation Vest (winter)

And so forth.

And DST-wise:

Scales (any season whatsoever) --> Miscellaneous desires  

Yeah giants do provide rewards for players, but this is for  both beginners/newbie players who lack knowledge or skill to even live/ stay in a server long enough to even face a giant or it's for those that want more of a challenge, complete a task with a reward that isn't taking much from the game's general experience ,Like I said, this is Optional for all players

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