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Some suggestions ... To make DST harder .


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Hi I have some suggestions for DST , most of them will make the survival harder but not impossible and some are practically taken from SW .

1. I really liked the wind idea and I want to see it in DST ... after all it's normal to have wind in the world not only on islands . But I want it to be reworked - Make the wind begin able to spread fire further , remove the pushing items from the ground when is windy  ... that is more annoying than a feature , keep the strong wind able to slow movement , the tree falling was really cool but make them do dmg when they fall on you or a mob , make it all year not only on special seasons but some seasons for it be there just as background and some seasons to be there as an actual challenge and of course more intense is a storm more wind added to it .

2. Add an actual tornado not a boss tornado ... - Make a big tornado that can't be killed or stopped (like the rain a NATURE FORCE , it is there you can't stop it but you can protect yourself from it) ... and of course some way of defending your camp against it ... maybe special walls or special floor or even an item/machine to drive it back or to make it avoid your base .

3.Heavy rain = small puddles that make you wetter when you stand in them ... like SW flood but a lot smaller puddles that don't grow and don't spawn mobs . Also make structures in the puddles to work . (tuned down version of the flood) (I REALLY liked the flood in SW)

4. Update the earth quake - I'm not sure if it's possible to do this but add different time for different biomes . Like if you go in a with spiders during an earth quake there is a % for a white spider to fall .

5. Make seasons start more randomly and end more randomly (I have suggested this one before too) - At first you don't really notice it but when you play the game long enough you start to notice for example that winter aways starts on day 21 and ends on day 36 . Add winter starts on day 21 with 50/50 chance for it to start 1 or 2 days early/later (on day 19/20 or 22/23) .



Feel free to suggest more challenging features just don't make them impossible . (I had more in my mind but while writing this I forgot some of them :D )

Since Through the Ages seems to be mainly about giving late game more variety, I thought it would be kinda interesting to have variations of seasons or different climate throughout multiple season. For example something like an intense winter that is shorter but harsher or a year with warm climate, so winter is short and the glaciers melt away really fast and summer is longer and hotter but there's occasional hailstorms in summer like in shipwrecked (there they're during hurricane season) so players can get ice.

Heck, we have summer hailstorms sometimes where I live, in real life, so why not?  Although I'd worry about making summer _hotter_, considering that at NORMAL programming, I recently had a summer that was absolutely _insane_.  When you can't get your thermal stone into and out of the icebox quickly because your own skeletonS are blocking the way, something is very, very, wrong.  (And yes, I was using anti-heat measures.  Straw hat, umbrella, shade AND thermal stone.)  A summer hotter than THAT would pretty much be...hmmm...how to describe it...

Ever seen that episode of "The Twilight Zone" (the original) where the Earth is spiraling slowly into the sun?  Ha ha ha ha ha ha ha (hollow, unhinged laugh)

So, hailstorms, yes.  Even hotter summer, no.  Summer is already REDONKULOUS in terms of heat.  Otherwise, those are cool ideas.  Not every set of seasons is the same!

...Notorious

41 minutes ago, CaptainChaotica said:

Heck, we have summer hailstorms sometimes where I live, in real life, so why not?  Although I'd worry about making summer _hotter_, considering that at NORMAL programming, I recently had a summer that was absolutely _insane_.  When you can't get your thermal stone into and out of the icebox quickly because your own skeletonS are blocking the way, something is very, very, wrong.  (And yes, I was using anti-heat measures.  Straw hat, umbrella, shade AND thermal stone.)  A summer hotter than THAT would pretty much be...hmmm...how to describe it...

Ever seen that episode of "The Twilight Zone" (the original) where the Earth is spiraling slowly into the sun?  Ha ha ha ha ha ha ha (hollow, unhinged laugh)

So, hailstorms, yes.  Even hotter summer, no.  Summer is already REDONKULOUS in terms of heat.  Otherwise, those are cool ideas.  Not every set of seasons is the same!

...Notorious

Well I guess summer could just be a bit longer and the other season shorter. Although I actually survived on a server yesterday where I joined 5 days before autumn by staying near trees and using whirly fans so in my opinion a shorter but hotter summer could be interesting.

And I recently (in singleplayer) had a strangely _mild_ summer where it rained almost. The entire. Time.  No fling-o-matics were needed because everything was too wet to catch on fire!  I had seasons set to "random" and after the shortest spring EVER, suddenly the world went sepia-toned on like, night _3_.  It was almost as if the game hadn't quite caught up and was still doing the spring rain thing.  (laugh)

Anyway.

...Notorious

Season variation would be awesome . When I think about another type of winter I aways think ice age :D  , or maybe winter without snow but more cold . Anyway I got some more ideas .

Add snow storms , not just snow falling from the sky - By snow storm I mean a harsh storm that limits your vision OR turns you to ice if you go in it unprotected . (like you are attacked by ice staff) 

I'm not sure if it's only in my country but when summer hits (it's summer here at the moment and I absolutely hate it :D I'm more of a winter person) there are a lot of bugs , more bugs than any other season . So maybe add something like giants Fire ants that move in pack to get food or some other insects . 

And fogs ! Real FOGS - I'm not sure exactly what they should add to the game apart from some kind of a limited vision (like night) only while you are in the fog . Would be cool some kind of a fog to be added to DST maybe make the fog come out only in the morning (start of the day) during the seasons of fogs ... but not every day only under special circumstances . And of course because it's DST they can make the fogs alittle more surreal/creepy than they already are :D .

We definitely have winter with just cold but no snow quite often where I live, seeing as how it's an almost-desert.  I've seen a fair few "brown Christmases".  As for summer...thank GODS we don't have as many bugs as when I lived in Iowa, but holy _carp_, summer in really humid places are just insane for bugs.  Mostly mosquitos.  Here I think we mainly have bees/wasps, although they _are_ sometimes the size of your freaking thumb.  Also one time I saw a whole SQUADRON of dragonflies--thank goodness, not like the one in the game!--flying by at once.  ("Squadron" is the only word I can use because I swear, they were flying _in formation_.  They were like miniature WW2 fighter planes!)  I'm pretty sure that was in summer.

We also sometimes have fogs here, in the winter.  I remember one time we drove home from a friend's New Year's Eve party (thank goodness nobody was drunk), whose house was up in the hills out at the outskirts of town.  It was after midnight, the roads were icy, we had to drive down a twisty, turny little narrow mountain path with only wimpy little guardrails on the side, and there was a fog so thick you couldn't see ANYTHING.  It was spooky as HELL.

...how the phrack am I still alive?!  Anyway, not sure how it would work in Don't Starve gameplay-mechanics-wise, but the creepiness of that atmosphere would definitely suit the game. 

Snow storms--think the Midwest, for example--could use some mechanics already in the game, just put together in a different way.  Snow that limits your vision, from slightly to severely (in real life people have frozen to death _literally_ just INCHES from their front door) +...the wind mechanic from Shipwrecked!  (Although anything inside, say, stone or wood walls would be protected, 'cos it's a wind-break.) So like, the weather is actually forcing you backwards.  Gathering during days like that would be...fun.

...Notorious

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