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Don't Starve Programming Collision Detection


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How is don't starve movement, pathfinding and collision implemented, I saw that when I run into an object it has an oval collision box and it somehow knows to send you to one side based on it slow then fast, how is all of this done, im a indie game designer and i only know aabb collision, ty

8 hours ago, asnnnnnf said:

How is don't starve movement, pathfinding and collision implemented, I saw that when I run into an object it has an oval collision box and it somehow knows to send you to one side based on it slow then fast, how is all of this done, im a indie game designer and i only know aabb collision, ty

Don't Starve is using a physics engine called "Bullet". Hopefully this helps.

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