Mudley Posted April 4, 2016 Share Posted April 4, 2016 Because I haven't had enough with just one, so here we go again! The craft menu still does not indicate when you have a structure ready to be build sometimes. The section with the structure is supposed to be highlighted in blue, but the moment you are able to craft something, it goes away. Pengull sometimes don't attack as a whole group. Road types being generated in top of each other a lot, leading to the same thing. As said here, cooking birds directly on a fire will aways give meat, while I have not tested, I presume the same will happen with beardlings. Wickerbottom's sleep animation acts weird if she is wearing a hat. Even if caves are not enabled, the non-turfed areas that they would be located are still generated. Very nitpicky here, but the the tears from the /cry emote are layered below any equipped tool, while probably should be above. Befriended mobs will forget you if you quit the server, while this is understandable with pigs, re-spawning close to a broken clockwork is not very nice. The first option entering any menu is highlighted for a second. Don't ask how I noticied this. The pumpkin lantern will perish even when not making light in the day, if this is intentional, then this item is worse than I thought. Once again, as said here, the command "ThePlayer:PushEvent("nightvision", true)" can be used in any server, yours or not. The backpack images used on the collection menu have completely different sizes from each other of their own group. Not a bug, I know, but worth mentioning. One thing that has aways bothered me, the shadow manipulator animation when starts to float and going down don't have snow in the winter. Don't know if it's actually a bug or not, but gnawing anything will raise your wood meter, be wood or not. Aaand it's over. Now excuse while I try to do something useful with my life. Link to comment https://forums.kleientertainment.com/forums/topic/66072-yet-another-topic-about-nitpicky-bugs/ Share on other sites More sharing options...
JoeW Posted April 4, 2016 Share Posted April 4, 2016 Thanks for the list. Feel free to post these in the Bug Tracker if you haven't already done so. Link to comment https://forums.kleientertainment.com/forums/topic/66072-yet-another-topic-about-nitpicky-bugs/#findComment-744437 Share on other sites More sharing options...
Mudley Posted April 4, 2016 Author Share Posted April 4, 2016 3 minutes ago, JoeW said: Thanks for the list. Feel free to post these in the Bug Tracker if you haven't already done so. I know all of this is supposed to go there, but that long list of "pending"s always makes me think they will just sit there not being noticed, especially since individually they are very insignificant. Link to comment https://forums.kleientertainment.com/forums/topic/66072-yet-another-topic-about-nitpicky-bugs/#findComment-744439 Share on other sites More sharing options...
JoeW Posted April 4, 2016 Share Posted April 4, 2016 Pending just means that it hasn't directly been confirmed and fixed yet. But the team looks through those reports every day, so it's really the best place to make sure it's being noticed and tracked. Issues are addressed by priority and often times just how quickly somebody can address if that person is already mucking around with that system. Link to comment https://forums.kleientertainment.com/forums/topic/66072-yet-another-topic-about-nitpicky-bugs/#findComment-744441 Share on other sites More sharing options...
Developer V2C Posted April 5, 2016 Developer Share Posted April 5, 2016 Thx for the reports @Mudley ! We'll have some of these fixed for sure in upcoming patches. BTW, we are mainly using the Bug Tracker, and will make sure we remember to update the status of bugs so they don't show Pending all the time! Link to comment https://forums.kleientertainment.com/forums/topic/66072-yet-another-topic-about-nitpicky-bugs/#findComment-744535 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.