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New transportation device


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I know DS is meant to be a really tough survival game with high learning curve, but I would really want to see a vehicle to travel between locations. Maybe a train would be nice. For the rails, iron (from Boulders) and board and for the card itself, coal, iron, wood, and gearbox can be enough.

What do you think?

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On 3/1/2016 at 8:38 PM, sirscrubbingtont said:

What would the crafting recipe be? Some hound teeth + Meat? I feel like that would be too easy to make.

Wormsholes are also nice idea, but this would be so simple to make. 

Instead there could be some time needed to wait wormholes to complete the path for example. You can put something in to let it dig more. I am not sure what, but depending on the amount, the distance can be longer.

 

On March 1, 2016 at 9:39 AM, Volkz said:

I know DS is meant to be a really tough survival game with high learning curve, but I would really want to see a vehicle to travel between locations. Maybe a train would be nice. For the rails, iron (from Boulders) and board and for the card itself, coal, iron, wood, and gearbox can be enough.

What do you think?

with the implementation of coffee, (which is too overpowered already imo.) why would we need this at all? with cane+thatonehatthatgivesyoumoremovementspeed+coffee+magiluminescence, getting anywhere isn't a problem at all.

6 hours ago, SoggyNachos said:

with the implementation of coffee, (which is too overpowered already imo.) why would we need this at all? with cane+thatonehatthatgivesyoumoremovementspeed+coffee+magiluminescence, getting anywhere isn't a problem at all.

That is assuming you have a linked world whereas many people do not due to the bugs that it still does cause, so that leaves only the cane and magi.

6 hours ago, InSanity71 said:

That is assuming you have a linked world whereas many people do not due to the bugs that it still does cause, so that leaves only the cane and magi.

Except that SW integration now works both ways, and SW is permamently on.

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