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[Suggestion] More Causes for Startling Shoals


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Simple suggestion to add more believability to the SW world.

More events need to cause shoals to swim away. A coconade, boat cannon, sharx, dragoon eggs, and many other startling things have no effect on dispersing shoals of fish. I don't know if the coding would be just a few simple lines, but it does seem very bizarre that the fish are as calm as can be as bombs are going off right on top of them

3 hours ago, Hugeisno1 said:

The spawners come back eventually but yes that's the gist of the idea

I'd say the world spawns them in other locations rather than back where they were before, but yeah, not to the point of making shoals non-renewable

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