Aquaterion Posted February 21, 2016 Share Posted February 21, 2016 (edited) So basically, I'm trying to make an item that when equipped; 1. Makes you fire proof. Manged to do it. 2. Allows you to add fuel to a fire in exchange for durability. Some others features I wanted I managed to do, But I'm not sure how I can do these 2.. Any help is appreciated. Edited February 22, 2016 by Aquaterion Link to comment Share on other sites More sharing options...
Aquaterion Posted February 22, 2016 Author Share Posted February 22, 2016 (edited) Ok so I managed to do the fire proof by doing: owner.components.health.fire_damage_scale = 0 which works fine, but it stays when unequipped, from where can I know the default fire_damage_scale? How can I know what character the player is using? All I need to know now is the second feature! So I sorta managed to do the 2nd feature.. It only works when the fire pit or whatever is not currently fueled and lighting makes it permanently fueled until server closes(i think..) Which I kinda like.. Edited February 22, 2016 by Aquaterion Link to comment Share on other sites More sharing options...
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