PunchDoctor Posted February 16, 2016 Share Posted February 16, 2016 Hi, apparently I have an inability to figure out mods. But I was trying to make a custom mining pick, ax, and shovel for Wes in DST, that was invisible, free to make, only usable by him, and had infinite durability or even spoiled like a hambat, since I thought it would give people an excuse to play as Wes in DST without everyone being mad at you for doing so. But like I said I can't even find a starting place. Any articles I could read or anyone up to the task for me? I just love the idea of Wes not needing to make the base tools due to his extraordinary pantomime abilities Thank! Link to comment https://forums.kleientertainment.com/forums/topic/64445-mod-helprequest-invisible-tools-for-wes/ Share on other sites More sharing options...
Mobbstar Posted February 17, 2016 Share Posted February 17, 2016 You could start by copying and renaming the prefab files for said tools and changing their names at the very end of each file. Then you can list the file names in "PrefabFiles" in modmain.lua to tell the game to load them. Link to comment https://forums.kleientertainment.com/forums/topic/64445-mod-helprequest-invisible-tools-for-wes/#findComment-723786 Share on other sites More sharing options...
PunchDoctor Posted February 17, 2016 Author Share Posted February 17, 2016 Thank you! I don't now why I can't figure this out! Link to comment https://forums.kleientertainment.com/forums/topic/64445-mod-helprequest-invisible-tools-for-wes/#findComment-723992 Share on other sites More sharing options...
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