YemyFUhai Posted February 8, 2016 Share Posted February 8, 2016 I had gotten my mod to work, however once loaded into the game, the character doesn't show up at all, however, everything else that is supposed to be there is there, except him. ** added log.txt if it will be of any help log.txt Link to comment Share on other sites More sharing options...
halfrose Posted February 8, 2016 Share Posted February 8, 2016 53 minutes ago, YemyFUhai said: I had gotten my mod to work, however once loaded into the game, the character doesn't show up at all, however, everything else that is supposed to be there is there, except him. ** added log.txt if it will be of any help log.txt Make sure everything is renamed right, and that your character prefab has the build listed. Link to comment Share on other sites More sharing options...
YemyFUhai Posted February 8, 2016 Author Share Posted February 8, 2016 Where would it be listed in the prefab? Link to comment Share on other sites More sharing options...
halfrose Posted February 8, 2016 Share Posted February 8, 2016 Just now, YemyFUhai said: Where would it be listed in the prefab? It is in the local assets. Link to comment Share on other sites More sharing options...
YemyFUhai Posted February 8, 2016 Author Share Posted February 8, 2016 It doesn't show any 'build' in the assets, what would I have to do? Link to comment Share on other sites More sharing options...
halfrose Posted February 8, 2016 Share Posted February 8, 2016 1 minute ago, YemyFUhai said: It doesn't show any 'build' in the assets, what would I have to do? it is not "BUILD" , build is the character zip so in the assets it should have something like Asset( "ANIM", "anim/yourcharactername.zip" ), Link to comment Share on other sites More sharing options...
YemyFUhai Posted February 8, 2016 Author Share Posted February 8, 2016 Oh yes it's there then Link to comment Share on other sites More sharing options...
halfrose Posted February 8, 2016 Share Posted February 8, 2016 4 minutes ago, YemyFUhai said: Oh yes it's there then Did you compile the mod before using the character? Link to comment Share on other sites More sharing options...
YemyFUhai Posted February 8, 2016 Author Share Posted February 8, 2016 I believe so? There is a zip with all of the parts/pngs from the scml in it. Link to comment Share on other sites More sharing options...
halfrose Posted February 8, 2016 Share Posted February 8, 2016 2 minutes ago, YemyFUhai said: I believe so? There is a zip with all of the parts/pngs from the scml in it. If they are listed there and the zip is there, and if everything is renamed right, then it should be working, make sure everything is named right, if still nothing goes send the folder of your mod so I can see. Link to comment Share on other sites More sharing options...
YemyFUhai Posted February 8, 2016 Author Share Posted February 8, 2016 well the zip and scml are in an exported folder, and when i tried to move either into the anim folder nothing changed, so i'll send you the folder/zip Rodrich2.0.zip Link to comment Share on other sites More sharing options...
halfrose Posted February 8, 2016 Share Posted February 8, 2016 this is not how you compile, compiling compresses the files in the exported folder into the anim folder, you don't move the exported folder into the anim folder. I looked into it and there is the thing that is wrong. You placed the scml outside the character exported folder, it should be INSIDE the character exported folder this is how you did this is how it should be Also is this character for DST or DS? because your mod Info is from DS Link to comment Share on other sites More sharing options...
YemyFUhai Posted February 8, 2016 Author Share Posted February 8, 2016 Its for DS and ah okay Link to comment Share on other sites More sharing options...
halfrose Posted February 8, 2016 Share Posted February 8, 2016 Just now, YemyFUhai said: Its for DS and ah okay Then you posted this thread on the wrong place, it should have been placed on the Don't Starve Mod and Tools area. Link to comment Share on other sites More sharing options...
YemyFUhai Posted February 8, 2016 Author Share Posted February 8, 2016 ah, yeah i realized that now, Im running on no sleep to get this completed, my bad. But, I compressed the exported into a zip, would I have to rename it after putting it in the anim folder? Link to comment Share on other sites More sharing options...
Muche Posted February 8, 2016 Share Posted February 8, 2016 Following halfrose's advice, moving scml file and rebuilding it fixed the invisibility. Rodrich2.1.zip Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now