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_Q_

Walls Update

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_Q_    644

Ok so SW DLC brings eightfaced entity support for things like walls.

Walls in SW look good just like walls in DST, now RoG and base game walls still look bad.

So since the support for it got added anyway, the RoG and base game walls will get an update?

Not like its much work or anything since the anims are there - SW or DST, just a matter of updating the code in base game and RoG files, again this is almost ready just need to copy the new anim files to other game versions and then use the SW walls prefab files, minus the limestone walls.

It would be great if that could be done, walls looking good from every camera angle, and easier to manage in mods as code would be the same in all game versions.

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