rezecib Posted January 17, 2016 Share Posted January 17, 2016 I had just reunited the two doydoys on an island, and was sailing past it on another day at about the right distance for the entities to become awake/asleep (perhaps only one awoke?). It crashed. Here's the stack trace from my log: Spoiler ...on/dont_starve/data/scripts/stategraphs/SGdoydoy.lua:286: attempt to index field 'partner' (a nil value) LUA ERROR stack traceback: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/stategraphs/SGdoydoy.lua:286 in (field) onenter (Lua) <278-301> inst = 112454 - doydoy (valid:true) p1 = (472.48, 0.00, 381.17) C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/stategraph.lua:415 in (method) GoToState (Lua) <374-425> self = tags = table: 5051C150 mem = table: 0EA8AEF8 statemem = table: 5051C088 currentstate = table: 0B07F848 timelineindex = 1 timeinstate = 0 sg = Stategraph : doydoy inst = 112454 - doydoy (valid:true) bufferedevents = table: 456AA590 lastupdatetime = 1601.8000835404 statestarttime = 1601.8000835404 laststate = table: 0B07F370 prevstate = table: 0B07F370 statename = jumpin params = nil state = table: 0B07F848 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/stategraphs/SGdoydoy.lua:269 in () ? (Lua) <268-270> inst = 112454 - doydoy (valid:true) =(tail call):-1 in () (tail) <-1--1> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/stategraph.lua:358 in (method) HandleEvents (Lua) <353-368> self = tags = table: 5051C150 mem = table: 0EA8AEF8 statemem = table: 5051C088 currentstate = table: 0B07F848 timelineindex = 1 timeinstate = 0 sg = Stategraph : doydoy inst = 112454 - doydoy (valid:true) bufferedevents = table: 456AA590 lastupdatetime = 1601.8000835404 statestarttime = 1601.8000835404 laststate = table: 0B07F370 prevstate = table: 0B07F370 k = 1 event = table: 456AB8F0 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/stategraph.lua:131 in (method) Update (Lua) <95-134> self = updaters = table: 5051C4E8 OnEnterNewState = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/stategraph.lua:27 tickwaiters = table: 4473A948 haveEvents = table: 5051C3A8 hibernaters = table: 4473A970 instances = table: 4473A8F8 current_tick = 48088 waiters = nil updaters = table: 456A9F50 evs = table: 456AA7C0 k = sg="doydoy", state="jumpin", time=1.13, tags = "mating,busy," v = true C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/update.lua:126 in () ? (Lua) <73-139> dt = 0.033333335071802 tick = 48088 i = 48088 scripts/mainfunctions.lua(849,1) ...on/dont_starve/data/scripts/stategraphs/SGdoydoy.lua:286: attempt to index field 'partner' (a nil value) LUA ERROR stack traceback: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/stategraphs/SGdoydoy.lua:286 in (field) onenter (Lua) <278-301> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/stategraph.lua:415 in (method) GoToState (Lua) <374-425> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/stategraphs/SGdoydoy.lua:269 in () ? (Lua) <268-270> =(tail call):-1 in () (tail) <-1--1> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/stategraph.lua:358 in (method) HandleEvents (Lua) <353-368> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/stategraph.lua:131 in (method) Update (Lua) <95-134> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/update.lua:126 in () ? (Lua) <73-139> (also, the page becomes completely nonfunctional when pasting large things like logs into spoilers. There's no option to edit the raw bbcode directly, which would help circumvent issues like this... also I couldn't post my full log, even with a bunch of duplicate lines removed, because the spoiler was cutting it off) Link to comment Share on other sites More sharing options...
Asparagus Posted January 17, 2016 Share Posted January 17, 2016 oh great and mighty @rezecib can we not upload the log.txt file? O__O Link to comment Share on other sites More sharing options...
rezecib Posted January 17, 2016 Author Share Posted January 17, 2016 Well, I tried pastebinning it, but it exceeded the 512kb limit... I had been playing for a long time and it looked like there was quite a bit of log spam with Stale Component Reference and FMOD errors. Edit: I also tried pasting in a 2k line version with most of those duplicates cut out, but the forums page was too slow to submit even for that. Link to comment Share on other sites More sharing options...
Asparagus Posted January 17, 2016 Share Posted January 17, 2016 Just now, rezecib said: but it exceeded the 512kb limit... Wow... well, ok then... Link to comment Share on other sites More sharing options...
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