KocLobster Posted January 16, 2016 Share Posted January 16, 2016 I've seriously scratched my head on this for many hours now, going through tons of different prefabs and searching google, the forums, etc. I just can't comprehend how to properly use Vector3. I'm trying to edit some containers so they aren't in the same spot backpacks and the like usually pop up when opened. Can someone explain to me how the x, y, z coordinates work and how to anticipate what coordinates will make the popup go where? Thanks! Link to comment https://forums.kleientertainment.com/forums/topic/62577-vector3/ Share on other sites More sharing options...
Mobbstar Posted January 16, 2016 Share Posted January 16, 2016 For starters, Z does not matter with container widgets. It's a two-dimensional screen, after all. 0/0 is the center of the screen (if I recall correctly), so you probably want you move either of the coordinates by ~200 (plus or minus). Other than that, I suggest trial and error. Link to comment https://forums.kleientertainment.com/forums/topic/62577-vector3/#findComment-709939 Share on other sites More sharing options...
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