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Do you like my idea?  

5 members have voted

  1. 1. Do you like my idea?

    • Yes,it should be implemented
    • Yes,but to a lesser extent
    • I am not very sure about this idea
      0
    • No,but it has potential(Give Feedback in comments)
      0
    • No,not at all(Give Feedback in comments)
    • I'll stick with what the rest of the community wants


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Warning:Giant Wall of Text Incoming

NOTE:there may be a lot of words that are said over and over again,also,if anyone wants to supply any drawings for this idea,I will be accepting

Many People hate the gobblers,for the one reason that they steal your berries,I was thinking that there would be a nice way to domesticate them(this idea is kinda inspired off of my 6 chickens IRL)

Structures

Based off the fact that you have to prepare a pen before you get chickens,I will start with the structures needed to make this pen.

Fences:you would build them post by post,it could serve as either a pen for the berry eating pest or a fragile barricade for monsters.costs 1 wood and requires 100 research points to unlock(science machine).

Fence Gates: Effectively the Entrance/Exit of your barricade or pen.Costs 2 wood to make it and 100 research points to unlock it(science machine).

The Nesting Box:I know people might complain here,but keep in mind,but nearly every bird needs a comfy place to lay its eggs.It would require 3 boards,5 twigs and 5 grass to make and 200 research points to unlock(alchemy engine).

The Feeder:You put berries(uncooked) in here for your new turkey friend,can hold up to 25 berries it takes every 8 minutes for the gobbler to consume another berry(don't hate the time here,berries are easy to get). It costs 5 wood to make it and 200 research points to unlock(Alchemy Engine)

That is it for needed structures.

2 Features for this Idea that I hope to see

You would need berries to get a gobbler to follow you back to your pen(assuming it is already set up)

Feeding a Mandrake:twisted: to a Domesticated Gobbler:As we all know,Gobblers eat uncooked mandrakes with no mercy,I think feeding these should should greatly decrease the times between when gobblers lay their eggs pernamently(effect should not stack).

Special Recipes for Gobbler Eggs:Explains itself...

Possible Pros and Cons of this Idea that I have been able to find

Pros

-Might discourage the "Tooth Trapping" of berry farms.

-Gives an alternate way of getting food other than the "Plant+Manure and Repeat Process" and the "Slaughter Rabbits,Pigs or Beefalos".

-An alternative to a having a caged bird or smallbird as a pet

-It is expensive when it comes to wood,so it is not very easy to exploit by having huge pens and lots of nest boxes+feeders.

-It actually can teach a little about chickens IRL

-Might discourage people from skipping days using mandrakes

-Hard to maintain your supply of gobbler eggs due to the fact that berry bushes grow so slowly.So it can discourage the moving of berry bushes,so that the bushes can keep the speed they grow when they are in their default spots.

Cons

-If one does serious tree farming,this system would be easy to abuse(very unlikely people do that due to treeguards)

If you read this all,I thank you

Edited by Mr_Fury
One of my typos was bugging me,it is fixed now

I think there is the problem of Don't Starve turning into a farming simulator. It is supposed to be a game about surviving in the wilderness rather than just producing food, and being able to domesticate another animal would be moving further away from a wilderness theme. There are already a lot of sources of food, including eggs, and I think we should be encouraging people to explore for food rather than being entirely self-reliant and staying at their base all day.

Other than that, I think the problem would be the difficulty of setting this up. It would probably be easier for people to make a farm, and would also be a more effective way of getting food. I'm not sure there is a huge benefit from spending numerous berries for the occasional egg, it just seems counterproductive. That's just my opinion, of course.

I can see your point.but I would like to have a way of getting eggs for 'bacon and eggs' without angering Tallbirds.

Your average Don't Starve day would be 8 minutes,A natural IRL chicken lays around once every day,unless it is a poor battery hen(lays 2 a day,eggs in shops come from the poor things),this was built to be hard to farm,trust me,a gobbler is much like a chicken,if out at dusk for long enough,it will go to probably the nearest bush and forget about you.This is just for the people with an oversupply of berries.

Now that I think of it,I should change the times when the gobbler eats from the feeder to like 8 minutes,and not 30 minutes,that seems a tad overpowered.

thanks for the feedback. :)

Edited by Mr_Fury

I might agree with you, McMatthew, if the game was called "Survive" or "Don't Die". But more specifically, it is called "Don't Starve", and thus should be about the continual procurement and eating of food to prevent just that, starving. Farming fits the game perfectly.

I do agree though, that we don't need more pets. If you need help, you get practical tallbirds (if you raise them), as many pigs as you want, and a mobile backpack. The gobbler was meant to be a pest, and if anything, I think it should be more annoying. I'd make the gobbler eat unharvested food in farm plots too, for example.

It annoys me, at the fact that I clearly requested feedback from those who voted against... and someone did not give feedback... If I don't know what is wrong with my idea, I can't improve it, I am not a phychic. D:<

OT:Yeah,but those pets are annoying,You can't get the smallbirds/tallbirds to stop following you other than trapping them somewhere,which is hard,chester,he can stay in a spot,but he is hard to protect,and is slower than the previous mentioned.

This allows me a pet I don't need to keep too much track over.just one I need to check ocasionally

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