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Mods will not load on main client but connected computers will load


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I used the pre-configured server to set up a overworld and cave for my wife and I to play on. Everything is working fine except mods.

 

The first problem I noticed is only 3 out of the 10 mods I installed worked for me. However, for my wife all the mods worked fine. I am the host, and she connects to me and I have the server set up as a lan.

 

We both have subscribe to mods automatically enabled. 

 

One issue she has is that when she connected to the cave it made her crashed saying one or more mod caused the crash. However, I didn't crash and the 3 mods out 10 worked fine in the caves. Only when she disabled all the mods it allowed it her to connect to the caves.

 

 

Any idea why it would cause this?

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I even tried everything in this post

http://forums.kleientertainment.com/topic/59085-question-about-pre-configured-servers/?p=687545

 

But I had no luck

 

EDIT:

Here is a screenshot of my what is inside one of my folder

http://i.imgur.com/ycOcfhw.png

 

EDIT2:

 

Just realized that client side mods work fine but server mods don't work. Also my wife no longer crashes when she gets into the caves so I am not sure how I fixed that.

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@Doc2142, it looks you've confused the contents modsettings.lua and your modoverrides.lua. These two files can be a bit confusing, so we have plans to simplify this process.

You'll want your modoverrides.lua to look like the following.

return {    ["workshop-514078314"] = { enabled = true },    ["workshop-412291722"] = { enabled = true },    ["workshop-362175979"] = { enabled = true },    ["workshop-376333686"] = { enabled = true },    ["workshop-458940297"] = { enabled = true },    ["workshop-375859599"] = { enabled = true },    ["workshop-365119238"] = { enabled = true },    ["workshop-351325790"] = { enabled = true },    ["workshop-396026892"] = { enabled = true },    ["workshop-444438334"] = { enabled = true },    ["workshop-563315405"] = { enabled = true },    ["workshop-522023088"] = { enabled = true },}
 

 

For more details please read this section.

http://dont-starve-game.wikia.com/wiki/Don’t_Starve_Together_Dedicated_Servers#Mods

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@Doc2142, it looks like one of the mods you have installed is crashing. 

[00:02:04]: Can't find prefab range_indicator	[00:02:04]: [string "../mods/workshop-412291722/modmain.lua"]:84: attempt to index local 'range' (a nil value)LUA ERROR stack traceback:../mods/workshop-412291722/modmain.lua:84 in (field) getstatus (Lua) <79-87>... 

http://steamcommunity.com/sharedfiles/filedetails/?id=412291722

Is the link to that mod. You may want to try updating the mod on your dedicated server by putting it in your dedicated_server_mods_setup.lua file, located in your <server install folder>\mods directory.

ServerModSetup("412291722")--you'll want to include the rest of your mods here too so that the dedicated server downloads them and keeps them up to date. 

Note: Moving this post to the dedicated server forum.

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