Doc2142 Posted December 15, 2015 Share Posted December 15, 2015 I used the pre-configured server to set up a overworld and cave for my wife and I to play on. Everything is working fine except mods. The first problem I noticed is only 3 out of the 10 mods I installed worked for me. However, for my wife all the mods worked fine. I am the host, and she connects to me and I have the server set up as a lan. We both have subscribe to mods automatically enabled. One issue she has is that when she connected to the cave it made her crashed saying one or more mod caused the crash. However, I didn't crash and the 3 mods out 10 worked fine in the caves. Only when she disabled all the mods it allowed it her to connect to the caves. Any idea why it would cause this? Link to comment Share on other sites More sharing options...
Developer PeterA Posted December 15, 2015 Developer Share Posted December 15, 2015 @Doc2142, could you please post your log.txt files from each of the clients and servers. They are located in ...Documents\Klei\DoNotStarveTogether.Thanks! Link to comment Share on other sites More sharing options...
Doc2142 Posted December 18, 2015 Author Share Posted December 18, 2015 ok let me try this again log.txtlog.txt Link to comment Share on other sites More sharing options...
Doc2142 Posted December 18, 2015 Author Share Posted December 18, 2015 I even tried everything in this posthttp://forums.kleientertainment.com/topic/59085-question-about-pre-configured-servers/?p=687545 But I had no luck EDIT:Here is a screenshot of my what is inside one of my folderhttp://i.imgur.com/ycOcfhw.png EDIT2: Just realized that client side mods work fine but server mods don't work. Also my wife no longer crashes when she gets into the caves so I am not sure how I fixed that. Link to comment Share on other sites More sharing options...
Developer PeterA Posted December 18, 2015 Developer Share Posted December 18, 2015 @Doc2142, it looks you've confused the contents modsettings.lua and your modoverrides.lua. These two files can be a bit confusing, so we have plans to simplify this process.You'll want your modoverrides.lua to look like the following.return { ["workshop-514078314"] = { enabled = true }, ["workshop-412291722"] = { enabled = true }, ["workshop-362175979"] = { enabled = true }, ["workshop-376333686"] = { enabled = true }, ["workshop-458940297"] = { enabled = true }, ["workshop-375859599"] = { enabled = true }, ["workshop-365119238"] = { enabled = true }, ["workshop-351325790"] = { enabled = true }, ["workshop-396026892"] = { enabled = true }, ["workshop-444438334"] = { enabled = true }, ["workshop-563315405"] = { enabled = true }, ["workshop-522023088"] = { enabled = true },} For more details please read this section.http://dont-starve-game.wikia.com/wiki/Don’t_Starve_Together_Dedicated_Servers#Mods Link to comment Share on other sites More sharing options...
Doc2142 Posted December 18, 2015 Author Share Posted December 18, 2015 Awesome that worked, however, my master server keeps disconnecting about 30 seconds into the game here is the log file. log.txt Link to comment Share on other sites More sharing options...
Developer PeterA Posted December 18, 2015 Developer Share Posted December 18, 2015 @Doc2142, it looks like one of the mods you have installed is crashing. [00:02:04]: Can't find prefab range_indicator [00:02:04]: [string "../mods/workshop-412291722/modmain.lua"]:84: attempt to index local 'range' (a nil value)LUA ERROR stack traceback:../mods/workshop-412291722/modmain.lua:84 in (field) getstatus (Lua) <79-87>... http://steamcommunity.com/sharedfiles/filedetails/?id=412291722Is the link to that mod. You may want to try updating the mod on your dedicated server by putting it in your dedicated_server_mods_setup.lua file, located in your <server install folder>\mods directory.ServerModSetup("412291722")--you'll want to include the rest of your mods here too so that the dedicated server downloads them and keeps them up to date. Note: Moving this post to the dedicated server forum. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.