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Wobsters and Sea Traps


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Wobsters are currently attracted to (but probably not limited to) dead tropical fish, regular fish, and mussels when left out in the open (land or water). Wobsters, however, are not attracted to those items when used as bait in the sea trap. 

I'm assuming this is either a bug or has yet to be implemented yet.

As of right now I find scaring them into a trap simpler.

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Wobsters are pointless anyway, they don't replenish much hunger on their own and the two lobster recipes aren't terribly useful either. The Bisque is a health food item and the Lobster Dinner requires butter which is incredibly rare.

 

SW has the same food problem as the vanilla - meatballs are so efficient and easy to make you have zero reasons to cook anything else. And if you need to replenish health just use 3 limpets and ice for 60 HP. It's infinitely easier to make than Lobster Bisque.

SW has the same food problem as the vanilla - meatballs are so efficient and easy to make you have zero reasons to cook anything else. And if you need to replenish health just use 3 limpets and ice for 60 HP. It's infinitely easier to make than Lobster Bisque.

 

Hail and Ice definitely shouldn't count as fillers; you can produce meatballs from monster meat. Same for Apes, which you can turn against eachother for a massive, sustainable Morsel, Poop and Banana farm. I actually managed to reach a stack of 40 small jerky before spring

 

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