Maris Posted November 24, 2015 Share Posted November 24, 2015 (edited) Is it possible? I see, compiled anim files use small textures. But where can I set scale size for my own override textures? Function OverrideSymbol takes 3 parameters: 1) symbol 2) anim file 3) folder name. Symbol is a part of object's main animation.Anim file is just a file name.Folder name is just a folder name.There is no parameter for scale size. So I have to increase texture size.For example, if original texture is 100x100, I have to resize it to 350x350 in phoroshop.So sprite files are too big. And it uses much more amount of memory. Edited November 25, 2015 by Maris Link to comment Share on other sites More sharing options...
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