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Small textures for OverrideSymbol


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Is it possible? I see, compiled anim files use small textures. But where can I set scale size for my own override textures?

 

​Function OverrideSymbol takes 3 parameters: 1) symbol 2) anim file 3) folder name. 

Symbol is a part of object's main animation.

Anim file is just a file name.

Folder name is just a folder name.

There is no parameter for scale size. So I have to increase texture size.

For example, if original texture is 100x100, I have to resize it to 350x350 in phoroshop.

So sprite files are too big. And it uses much more amount of memory.

 

Edited by Maris
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