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Weapon mod is invisible when i equip it.


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Well, it's, odd, you should have two builds and not swap_rapier for everything (ground build and swap build).

 

I suppose you can try

local function OnEquip(inst, owner)	owner.AnimState:OverrideSymbol("swap_object", "swap_rapier", "symbol0")	owner.AnimState:Show("ARM_carry")	owner.AnimState:Hide("ARM_normal")end local function OnUnequip(inst, owner)	owner.AnimState:OverrideSymbol("swap_object", "swap_rapier", "swap_rapier")	owner.AnimState:Hide("ARM_carry")	owner.AnimState:Show("ARM_normal")end

this?

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